import type { ActivityLogEntry } from '@/lib/game/types'; interface ActivityLogProps { activityLog: ActivityLogEntry[]; maxEntries?: number; } export function ActivityLog({ activityLog, maxEntries = 20 }: ActivityLogProps) { const entries = activityLog.slice(0, maxEntries); if (entries.length === 0) { return (
No activity yet.
); } return (
{entries.map((entry) => (
[{entry.eventType}] {entry.message}
))}
); }