// ─── AOE Spells ────────────────────────────────────────────────────────────── // Hit multiple enemies, less damage per target import type { SpellDef } from '../../types'; import { elemCost } from '../elements'; export const AOE_SPELLS: Record = { // Tier 1 AOE fireballAoe: { name: "Fireball (AOE)", elem: "fire", dmg: 8, cost: elemCost("fire", 3), tier: 1, castSpeed: 2, unlock: 150, studyTime: 3, desc: "An explosive fireball that hits 3 enemies.", isAoe: true, aoeTargets: 3, effects: [{ type: 'aoe', value: 3 }] }, frostNova: { name: "Frost Nova", elem: "water", dmg: 6, cost: elemCost("water", 3), tier: 1, castSpeed: 2, unlock: 140, studyTime: 3, desc: "A burst of frost hitting 4 enemies. May freeze.", isAoe: true, aoeTargets: 4, effects: [{ type: 'freeze', value: 0.15, chance: 0.2 }] }, // Tier 2 AOE meteorShower: { name: "Meteor Shower", elem: "fire", dmg: 20, cost: elemCost("fire", 8), tier: 2, castSpeed: 1, unlock: 1200, studyTime: 10, desc: "Rain meteors on 5 enemies.", isAoe: true, aoeTargets: 5 }, blizzard: { name: "Blizzard", elem: "water", dmg: 18, cost: elemCost("water", 7), tier: 2, castSpeed: 1.2, unlock: 1000, studyTime: 9, desc: "A freezing blizzard hitting 4 enemies.", isAoe: true, aoeTargets: 4, effects: [{ type: 'freeze', value: 0.1, chance: 0.15 }] }, earthquakeAoe: { name: "Earth Tremor", elem: "earth", dmg: 25, cost: elemCost("earth", 8), tier: 2, castSpeed: 0.8, unlock: 1400, studyTime: 10, desc: "Shake the ground, hitting 3 enemies with high damage.", isAoe: true, aoeTargets: 3 }, // Tier 3 AOE apocalypse: { name: "Apocalypse", elem: "fire", dmg: 80, cost: elemCost("fire", 20), tier: 3, castSpeed: 0.5, unlock: 15000, studyTime: 30, desc: "End times. Hits ALL enemies with devastating fire.", isAoe: true, aoeTargets: 10 }, };