import { describe, it, expect } from 'vitest'; import { SKILL_EVOLUTION_PATHS, getBaseSkillId, generateTierSkillDef, getUpgradesForSkillAtMilestone, getNextTierSkill, getTierMultiplier, canTierUp, getAvailableUpgrades, } from '../skill-evolution'; import { SKILLS_DEF } from '../constants'; describe('Skill Evolution Paths', () => { it('should have evolution paths for all skills with max > 1', () => { const skillsWithMaxGt1 = Object.entries(SKILLS_DEF) .filter(([_, def]) => def.max > 1) .map(([id]) => id); for (const skillId of skillsWithMaxGt1) { expect(SKILL_EVOLUTION_PATHS[skillId], `Missing evolution path for ${skillId}`).toBeDefined(); } }); it('should have at least one tier for each evolution path', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { expect(path.tiers.length, `${skillId} should have at least one tier`).toBeGreaterThanOrEqual(1); expect(path.baseSkillId, `${skillId} baseSkillId should match`).toBe(skillId); } }); it('should have correct tier multipliers (10x per tier)', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { const expectedMultiplier = Math.pow(10, tier.tier - 1); expect(tier.multiplier, `${skillId} tier ${tier.tier} multiplier`).toBe(expectedMultiplier); } } }); it('should have valid skill IDs for each tier', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { if (tier.tier === 1) { expect(tier.skillId, `${skillId} tier 1 skillId`).toBe(skillId); } else { expect(tier.skillId, `${skillId} tier ${tier.tier} skillId`).toContain('_t'); } } } }); }); describe('getBaseSkillId', () => { it('should return the same ID for base skills', () => { expect(getBaseSkillId('manaWell')).toBe('manaWell'); expect(getBaseSkillId('manaFlow')).toBe('manaFlow'); expect(getBaseSkillId('enchanting')).toBe('enchanting'); }); it('should extract base ID from tiered skills', () => { expect(getBaseSkillId('manaWell_t2')).toBe('manaWell'); expect(getBaseSkillId('manaFlow_t3')).toBe('manaFlow'); expect(getBaseSkillId('enchanting_t5')).toBe('enchanting'); }); }); describe('generateTierSkillDef', () => { it('should return null for non-existent skills', () => { expect(generateTierSkillDef('nonexistent', 1)).toBeNull(); }); it('should return null for non-existent tiers', () => { // Most skills don't have tier 10 expect(generateTierSkillDef('manaWell', 10)).toBeNull(); }); it('should return correct tier definition', () => { const tier1 = generateTierSkillDef('manaWell', 1); expect(tier1).not.toBeNull(); expect(tier1?.name).toBe('Mana Well'); expect(tier1?.tier).toBe(1); expect(tier1?.multiplier).toBe(1); const tier2 = generateTierSkillDef('manaWell', 2); expect(tier2).not.toBeNull(); expect(tier2?.name).toBe('Deep Reservoir'); expect(tier2?.tier).toBe(2); expect(tier2?.multiplier).toBe(10); }); }); describe('getUpgradesForSkillAtMilestone', () => { it('should return empty array for non-existent skills', () => { const upgrades = getUpgradesForSkillAtMilestone('nonexistent', 5, {}); expect(upgrades).toEqual([]); }); it('should return upgrades for manaWell at milestone 5', () => { const upgrades = getUpgradesForSkillAtMilestone('manaWell', 5, { manaWell: 1 }); expect(upgrades.length).toBeGreaterThan(0); // All should be milestone 5 for (const upgrade of upgrades) { expect(upgrade.milestone).toBe(5); } }); it('should return upgrades for manaWell at milestone 10', () => { const upgrades = getUpgradesForSkillAtMilestone('manaWell', 10, { manaWell: 1 }); expect(upgrades.length).toBeGreaterThan(0); // All should be milestone 10 for (const upgrade of upgrades) { expect(upgrade.milestone).toBe(10); } }); it('should return tier 2 upgrades when at tier 2', () => { const upgrades = getUpgradesForSkillAtMilestone('manaWell', 5, { manaWell: 2 }); expect(upgrades.length).toBeGreaterThan(0); // Should have tier 2 specific upgrades const upgradeIds = upgrades.map(u => u.id); expect(upgradeIds.some(id => id.startsWith('mw_t2'))).toBe(true); }); }); describe('getNextTierSkill', () => { it('should return null for non-existent skills', () => { expect(getNextTierSkill('nonexistent')).toBeNull(); }); it('should return next tier for tier 1 skills', () => { expect(getNextTierSkill('manaWell')).toBe('manaWell_t2'); expect(getNextTierSkill('manaFlow')).toBe('manaFlow_t2'); }); it('should return next tier for higher tier skills', () => { expect(getNextTierSkill('manaWell_t2')).toBe('manaWell_t3'); expect(getNextTierSkill('manaWell_t3')).toBe('manaWell_t4'); }); it('should return null for max tier skills', () => { // manaWell has 5 tiers expect(getNextTierSkill('manaWell_t5')).toBeNull(); }); }); describe('getTierMultiplier', () => { it('should return 1 for tier 1 skills', () => { expect(getTierMultiplier('manaWell')).toBe(1); expect(getTierMultiplier('manaFlow')).toBe(1); }); it('should return 10 for tier 2 skills', () => { expect(getTierMultiplier('manaWell_t2')).toBe(10); expect(getTierMultiplier('manaFlow_t2')).toBe(10); }); it('should return correct multiplier for higher tiers', () => { expect(getTierMultiplier('manaWell_t3')).toBe(100); expect(getTierMultiplier('manaWell_t4')).toBe(1000); expect(getTierMultiplier('manaWell_t5')).toBe(10000); }); }); describe('canTierUp', () => { const mockAttunements = { enchanter: { level: 10, active: true }, fabricator: { level: 10, active: true }, invoker: { level: 10, active: true }, }; it('should return false for non-existent skills', () => { const result = canTierUp('nonexistent', 10, {}, mockAttunements); expect(result.canTierUp).toBe(false); expect(result.reason).toBe('No evolution path'); }); it('should return false if not at max level', () => { const result = canTierUp('manaWell', 5, { manaWell: 1 }, mockAttunements); expect(result.canTierUp).toBe(false); expect(result.reason).toBe('Need level 10 to tier up'); }); it('should return true when at max level with attunement', () => { const result = canTierUp('manaWell', 10, { manaWell: 1 }, mockAttunements); expect(result.canTierUp).toBe(true); }); it('should return false if already at max tier', () => { const result = canTierUp('manaWell_t5', 10, { manaWell: 5 }, mockAttunements); expect(result.canTierUp).toBe(false); expect(result.reason).toBe('Already at max tier'); }); }); describe('getAvailableUpgrades', () => { const manaWellTier1Tree = SKILL_EVOLUTION_PATHS.manaWell.tiers[0].upgrades; it('should return only upgrades for specified milestone', () => { const available = getAvailableUpgrades( manaWellTier1Tree as any[], [], 5, [] ); for (const upgrade of available) { expect(upgrade.milestone).toBe(5); } }); it('should exclude already chosen upgrades', () => { const available = getAvailableUpgrades( manaWellTier1Tree as any[], ['mw_t1_l5_capacity'], 5, ['mw_t1_l5_capacity'] ); const ids = available.map(u => u.id); expect(ids).not.toContain('mw_t1_l5_capacity'); }); }); describe('Skill Definitions', () => { it('should have valid max levels for all skills', () => { for (const [skillId, def] of Object.entries(SKILLS_DEF)) { expect(def.max, `${skillId} max level`).toBeGreaterThanOrEqual(1); expect(def.max, `${skillId} max level`).toBeLessThanOrEqual(10); } }); it('should have study time defined for all skills', () => { for (const [skillId, def] of Object.entries(SKILLS_DEF)) { expect(def.studyTime, `${skillId} study time`).toBeGreaterThanOrEqual(0); } }); it('should have base cost defined for all skills', () => { for (const [skillId, def] of Object.entries(SKILLS_DEF)) { expect(def.base, `${skillId} base cost`).toBeGreaterThan(0); } }); it('should have correct categories for skills', () => { const validCategories = ['mana', 'study', 'research', 'ascension', 'enchant', 'effectResearch', 'invocation', 'pact', 'fabrication', 'golemancy', 'craft', 'hybrid']; for (const [skillId, def] of Object.entries(SKILLS_DEF)) { expect(validCategories, `${skillId} category`).toContain(def.cat); } }); }); describe('Upgrade Tree Structure', () => { it('should have valid effect types for all upgrades', () => { const validTypes = ['multiplier', 'bonus', 'special']; for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { for (const upgrade of tier.upgrades) { expect(validTypes, `${upgrade.id} effect type`).toContain(upgrade.effect.type); } } } }); it('should have milestone 5 or 10 for all upgrades', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { for (const upgrade of tier.upgrades) { expect([5, 10], `${upgrade.id} milestone`).toContain(upgrade.milestone); } } } }); it('should have unique upgrade IDs within each skill', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { const allIds: string[] = []; for (const tier of path.tiers) { for (const upgrade of tier.upgrades) { expect(allIds, `${upgrade.id} should be unique in ${skillId}`).not.toContain(upgrade.id); allIds.push(upgrade.id); } } } }); it('should have descriptions for all upgrades', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { for (const upgrade of tier.upgrades) { expect(upgrade.desc, `${upgrade.id} should have description`).toBeTruthy(); expect(upgrade.desc.length, `${upgrade.id} description length`).toBeGreaterThan(0); } } } }); it('should have special descriptions for special effects', () => { for (const [skillId, path] of Object.entries(SKILL_EVOLUTION_PATHS)) { for (const tier of path.tiers) { for (const upgrade of tier.upgrades) { if (upgrade.effect.type === 'special') { expect(upgrade.effect.specialDesc, `${upgrade.id} should have special description`).toBeTruthy(); expect(upgrade.effect.specialId, `${upgrade.id} should have special ID`).toBeTruthy(); } } } } }); }); describe('Skill Level and Tier Calculations', () => { it('should calculate tier 2 level 1 as equivalent to tier 1 level 10', () => { // Base skill gives +100 max mana per level // At tier 1 level 10: 10 * 100 = 1000 max mana // At tier 2 level 1 with 10x multiplier: 1 * 100 * 10 = 1000 max mana const tier1Level10Effect = 10 * 100; // level * base const tier2Level1Effect = 1 * 100 * 10; // level * base * tierMultiplier expect(tier2Level1Effect).toBe(tier1Level10Effect); }); it('should have increasing power with tiers', () => { // Tier 3 level 1 should be stronger than tier 2 level 10 const tier2Level10 = 10 * 100 * 10; // level * base * tierMultiplier const tier3Level1 = 1 * 100 * 100; // level * base * tierMultiplier expect(tier3Level1).toBe(tier2Level10); }); it('should have correct max tier for skills', () => { // Skills with max 5 should typically have 2-3 tiers // Skills with max 10 should typically have 3-5 tiers const manaWellPath = SKILL_EVOLUTION_PATHS.manaWell; expect(manaWellPath.tiers.length).toBe(5); // manaWell has 5 tiers const manaFlowPath = SKILL_EVOLUTION_PATHS.manaFlow; expect(manaFlowPath.tiers.length).toBe(5); // manaFlow has 5 tiers }); });