48a5ad1855
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m24s
- Issue 83: Mana Tide pulse factor now ranges 0.5x-1.5x (was 0.5x-1.0x) - Issue 82: SteadyStream no longer returns early like EternalFlow; only skips incursion penalty - Issue 81: Prestige store partialize now includes defeatedGuardians, signedPacts, signedPactDetails, pactRitualFloor, pactRitualProgress, loopInsight, pactSlots - Issue 80: Combat store partialize now includes floorHP, floorMaxHP, castProgress, spireMode, clearedFloors, golemancy, equipmentSpellStates, activityLog, achievements - Issue 78: cancelDesign now always cancels designProgress first, then designProgress2 - Issue 79: startDesigningEnchantment now uses designProgress2 when designProgress is occupied Added 13 regression tests in src/lib/game/__tests__/regression-fixes.test.ts Refactored craftingStore types to craftingStore.types.ts to stay under 400-line limit