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Mana-Loop/docs/task4/subtask_3.md
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feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10
- Implemented complete design system with 40+ CSS custom properties
- Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo)
- Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug
- Added toast notification system (GameToast) with success/warning/error/info types
- Added confirmation dialogs for destructive actions
- Removed all dev artifacts and component name labels
- Added empty states to all tabs
- Replaced emoji icons with Lucide React icons
- Added enchantPower placeholder to StatsTab and EquipmentTab
- Mobile audit passed at 375px viewport
- Build passes with 0 errors, lint passes with 0 errors

Sub-tasks completed:
- ST1: Design System Implementation
- ST2: Global Layout & Header
- ST3: Left Panel (Mana Display & Action Area)
- ST4: Skills Tab
- ST5: Spire Tab & Spire Mode UI
- ST6: Stats Tab
- ST7: Equipment & Crafting Tabs
- ST8: Attunements Tab
- ST9: Remaining Tabs
- ST10: Toast System & Confirmation Dialogs

Documentation: 15+ files in docs/task4/
2026-04-28 11:38:45 +02:00

1.2 KiB

Sub-task 3: Enhance ActionButtons Component

Scope

Refactor the ActionButtons component to use the new design system primitives and improve the action button UI.

Key Deliverables:

  1. Update ActionButtons to use ActionButton primitive for all buttons
  2. Apply proper variant usage (primary, secondary, danger, ghost)
  3. Add consistent spacing and layout using design system tokens
  4. Ensure proper hover/active states with 100ms ease transitions

Acceptance Criteria

  1. All buttons use ActionButton primitive
  2. Correct variant applied based on action type:
    • Primary CTA: Gather, Study, Climb (variant="primary")
    • Secondary: Cancel, Back (variant="secondary")
    • Danger: Reset actions (variant="danger")
  3. Progress indicators use Progress primitive
  4. No raw hex values - all colors use CSS variables
  5. Proper spacing using 4px base unit system

Dependencies

  • ST1 (Sub-task 1) - Must be completed first (design system must exist)

Status

🟡 PENDING - Waiting for ST1 completion

Notes

  • Component location: src/components/game/ActionButtons.tsx
  • Currently shows current action with progress
  • Should work in both normal mode and Spire Mode
  • Hide buttons when in Spire Mode (already implemented, verify)