Files
Mana-Loop/src/components/game/debug/PactDebug.tsx
T
n8n-gitea 71c68443c4
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feat: restructure guardian progression system with dynamic element support
2026-05-29 17:18:13 +02:00

184 lines
6.2 KiB
TypeScript

'use client';
import { DebugName } from '@/components/game/debug/debug-context';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Button } from '@/components/ui/button';
import { Bug } from 'lucide-react';
import { usePrestigeStore, useUIStore, useGameStore } from '@/lib/game/stores';
import { ELEMENTS } from '@/lib/game/constants';
import { getGuardianForFloor, getAllGuardianFloors } from '@/lib/game/data/guardian-encounters';
// ─── Guardian Pact Row ───────────────────────────────────────────────────────
function GuardianPactRow({ floor, isSigned, onForceSign, onRemove }: {
floor: number;
isSigned: boolean;
onForceSign: () => void;
onRemove: () => void;
}) {
const guardian = getGuardianForFloor(floor);
if (!guardian) return null;
return (
<div
className={`p-2 rounded border flex items-center justify-between ${
isSigned ? 'border-green-600/50 bg-green-900/20' : 'border-gray-700'
}`}
style={{ borderColor: isSigned ? undefined : guardian.color, borderWidth: '1px' }}
>
<div>
<div className="text-sm font-semibold" style={{ color: guardian.color }}>
{guardian.name}
</div>
<div className="text-xs text-gray-400">
Floor {floor} | {guardian.pact}x multiplier
</div>
<div className="text-xs text-gray-500">
Element: {guardian.element.map(el => ELEMENTS[el]?.name || el).join(' + ')}
</div>
</div>
<div className="flex gap-1">
{isSigned ? (
<Button size="sm" variant="destructive" onClick={onRemove} className="text-xs">
Remove
</Button>
) : (
<Button size="sm" variant="default" onClick={onForceSign} className="text-xs bg-amber-600 hover:bg-amber-700">
Force Sign
</Button>
)}
</div>
</div>
);
}
// ─── Guardian Pact List ──────────────────────────────────────────────────────
function GuardianPactList({ signedPacts, onForceSign, onRemove }: {
signedPacts: number[];
onForceSign: (floor: number) => void;
onRemove: (floor: number) => void;
}) {
const guardianFloors = getAllGuardianFloors();
return (
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-2">
{guardianFloors.map((floor) => (
<GuardianPactRow
key={floor}
floor={floor}
isSigned={signedPacts.includes(floor)}
onForceSign={() => onForceSign(floor)}
onRemove={() => onRemove(floor)}
/>
))}
</div>
);
}
// ─── Main Component ───────────────────────────────────────────────────────────
export function PactDebug() {
const signedPacts = usePrestigeStore((s) => s.signedPacts);
const signedPactDetails = usePrestigeStore((s) => s.signedPactDetails);
const prestigeUpgrades = usePrestigeStore((s) => s.prestigeUpgrades);
const addSignedPact = usePrestigeStore((s) => s.addSignedPact);
const removePact = usePrestigeStore((s) => s.removePact);
const debugSetSignedPacts = usePrestigeStore((s) => s.debugSetSignedPacts);
const debugSetPactDetails = usePrestigeStore((s) => s.debugSetPactDetails);
const addLog = useUIStore((s) => s.addLog);
const forcePact = (floor: number) => {
const guardian = getGuardianForFloor(floor);
if (!guardian) return;
if (signedPacts.includes(floor)) {
addLog(`\u26a0\ufe0f Already signed pact with ${guardian.name}!`);
return;
}
const maxPacts = 1 + (prestigeUpgrades?.pactCapacity || 0);
if (signedPacts.length >= maxPacts) {
addLog(`⚠️ Cannot sign more pacts! Maximum: ${maxPacts}.`);
return;
}
addSignedPact(floor);
const newSignedPactDetails = {
...signedPactDetails,
[floor]: {
floor,
guardianId: guardian.element.join('+'),
signedAt: { day: useGameStore.getState().day, hour: useGameStore.getState().hour },
skillLevels: {} as Record<string, number>,
},
};
debugSetPactDetails(newSignedPactDetails);
addLog(`📜 DEBUG: Pact with ${guardian.name} force-signed!`);
};
const removePactHandler = (floor: number) => {
const guardian = getGuardianForFloor(floor);
removePact(floor);
const newSignedPactDetails = { ...signedPactDetails };
delete newSignedPactDetails[floor];
debugSetPactDetails(newSignedPactDetails);
addLog(`\ud83d\udcdc DEBUG: Removed pact with ${guardian ? guardian.name : 'Unknown'}!`);
};
const clearAllPacts = () => {
addLog(`📜 DEBUG: Cleared all pacts!`);
debugSetSignedPacts([]);
debugSetPactDetails({});
};
return (
<DebugName name="PactDebug">
<Card className="bg-gray-900/80 border-gray-700 md:col-span-2">
<CardHeader className="pb-2">
<CardTitle className="text-orange-400 text-sm flex items-center gap-2">
<Bug className="w-4 h-4" />
Pact Debug
</CardTitle>
</CardHeader>
<CardContent>
<div className="space-y-3">
<p className="text-xs text-gray-400 mb-2">
Force sign pacts with guardians (bypasses mana costs and signing time)
</p>
<GuardianPactList
signedPacts={signedPacts}
onForceSign={forcePact}
onRemove={removePactHandler}
/>
{signedPacts.length > 0 && (
<div className="pt-2 border-t border-gray-700">
<Button size="sm" variant="destructive" onClick={clearAllPacts} className="w-full text-xs">
Clear All Pacts ({signedPacts.length})
</Button>
</div>
)}
<div className="text-xs text-gray-400 pt-2 border-t border-gray-700">
Signed Pacts: {signedPacts.length} |
Max Pacts: {1 + (prestigeUpgrades?.pactCapacity || 0)}
</div>
</div>
</CardContent>
</Card>
</DebugName>
);
}
PactDebug.displayName = 'PactDebug';