153 lines
5.3 KiB
Plaintext
Executable File
153 lines
5.3 KiB
Plaintext
Executable File
'use client';
|
|
|
|
import { Sparkles, Swords, BookOpen, Target, FlaskConical, Cog, Hammer } from 'lucide-react';
|
|
import type { GameAction } from '@/lib/game/types';
|
|
|
|
interface ActionButtonsProps {
|
|
currentAction: GameAction;
|
|
currentStudyTarget: { type: 'skill' | 'spell'; id: string; progress: number; required: number } | null;
|
|
designProgress: { progress: number; required: number } | null;
|
|
designProgress2: { progress: number; required: number } | null;
|
|
preparationProgress: { progress: number; required: number } | null;
|
|
applicationProgress: { progress: number; required: number } | null;
|
|
equipmentCraftingProgress: { progress: number; required: number } | null;
|
|
}
|
|
|
|
// Map action IDs to labels and icons
|
|
const ACTION_CONFIG: Record<string, { label: string; icon: typeof Sparkles; color: string }> = {
|
|
meditate: { label: 'Meditating', icon: Sparkles, color: 'text-blue-400' },
|
|
climb: { label: 'Climbing', icon: Swords, color: 'text-green-400' },
|
|
study: { label: 'Studying', icon: BookOpen, color: 'text-yellow-400' },
|
|
design: { label: 'Designing Enchantment', icon: Target, color: 'text-purple-400' },
|
|
prepare: { label: 'Preparing Equipment', icon: FlaskConical, color: 'text-purple-400' },
|
|
enchant: { label: 'Enchanting', icon: Sparkles, color: 'text-purple-400' },
|
|
craft: { label: 'Crafting Equipment', icon: Hammer, color: 'text-orange-400' },
|
|
convert: { label: 'Converting Mana', icon: Cog, color: 'text-cyan-400' },
|
|
};
|
|
|
|
function ProgressBar({ progress, required, label }: { progress: number; required: number; label?: string }) {
|
|
const percentage = Math.min(100, (progress / required) * 100);
|
|
return (
|
|
<div className="mt-1">
|
|
{label && <div className="text-xs text-gray-400 mb-0.5">{label}</div>}
|
|
<div className="w-full bg-gray-700 rounded-full h-1.5">
|
|
<div
|
|
className="bg-blue-500 h-1.5 rounded-full transition-all duration-300"
|
|
style={{ width: `${percentage}%` }}
|
|
/>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
export function ActionButtons({
|
|
currentAction,
|
|
currentStudyTarget,
|
|
designProgress,
|
|
designProgress2,
|
|
preparationProgress,
|
|
applicationProgress,
|
|
equipmentCraftingProgress,
|
|
}: ActionButtonsProps) {
|
|
const config = ACTION_CONFIG[currentAction] || { label: currentAction, icon: Sparkles, color: 'text-gray-400' };
|
|
const Icon = config.icon;
|
|
|
|
// Calculate additional info for specific actions
|
|
const getActionDetails = () => {
|
|
switch (currentAction) {
|
|
case 'study':
|
|
if (currentStudyTarget) {
|
|
const progress = currentStudyTarget.progress;
|
|
const required = currentStudyTarget.required;
|
|
const percentage = Math.min(100, (progress / required) * 100);
|
|
return (
|
|
<ProgressBar
|
|
progress={progress}
|
|
required={required}
|
|
label={`${currentStudyTarget.type === 'skill' ? 'Skill' : 'Spell'}: ${percentage.toFixed(0)}%`}
|
|
/>
|
|
);
|
|
}
|
|
break;
|
|
case 'design':
|
|
if (designProgress) {
|
|
return (
|
|
<ProgressBar
|
|
progress={designProgress.progress}
|
|
required={designProgress.required}
|
|
label="Design progress"
|
|
/>
|
|
);
|
|
}
|
|
break;
|
|
case 'prepare':
|
|
if (preparationProgress) {
|
|
return (
|
|
<ProgressBar
|
|
progress={preparationProgress.progress}
|
|
required={preparationProgress.required}
|
|
label="Preparation progress"
|
|
/>
|
|
);
|
|
}
|
|
break;
|
|
case 'enchant':
|
|
if (applicationProgress) {
|
|
return (
|
|
<ProgressBar
|
|
progress={applicationProgress.progress}
|
|
required={applicationProgress.required}
|
|
label="Enchantment progress"
|
|
/>
|
|
);
|
|
}
|
|
break;
|
|
case 'craft':
|
|
if (equipmentCraftingProgress) {
|
|
return (
|
|
<ProgressBar
|
|
progress={equipmentCraftingProgress.progress}
|
|
required={equipmentCraftingProgress.required}
|
|
label="Crafting progress"
|
|
/>
|
|
);
|
|
}
|
|
break;
|
|
}
|
|
return null;
|
|
};
|
|
|
|
return (
|
|
<div className="space-y-2">
|
|
<div className="bg-gray-800/50 rounded-lg p-3 border border-gray-700">
|
|
<div className="flex items-center gap-2">
|
|
<Icon className={`w-4 h-4 ${config.color}`} />
|
|
<span className="text-sm font-medium text-gray-200">Current Activity</span>
|
|
</div>
|
|
<div className={`text-lg font-semibold mt-1 ${config.color}`}>
|
|
{config.label}
|
|
</div>
|
|
{getActionDetails()}
|
|
|
|
{/* Show second design slot if active */}
|
|
{designProgress2 && (
|
|
<div className="mt-2 pt-2 border-t border-gray-700">
|
|
<div className="flex items-center gap-2">
|
|
<Target className="w-3 h-3 text-purple-400" />
|
|
<span className="text-xs text-gray-400">Second Design Slot</span>
|
|
</div>
|
|
<ProgressBar
|
|
progress={designProgress2.progress}
|
|
required={designProgress2.required}
|
|
label="Design progress"
|
|
/>
|
|
</div>
|
|
)}
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
ActionButtons.displayName = "ActionButtons";
|
|
ProgressBar.displayName = "ProgressBar";
|