b0a254b481
- Updated SpireModeUI Activity Log in page.tsx to use activityLog state instead of log - Added ActivityLogEntry import from @/lib/game/types - Applied event type styling for: damage_dealt, enemy_defeated, floor_cleared, floor_transition, special_effect - Increased ScrollArea height from h-32 to h-48 for better visibility - Changed from store.log.slice(0, 20) to store.activityLog.slice(0, 50) - Added empty state message 'No activity yet...' - Added proper key usage with entry.id instead of array index