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Major changes: - Created docs/skills.md with comprehensive skill system documentation - Rewrote skill-evolution.ts with new upgrade tree structure: - Upgrades organized in branching paths with prerequisites - Each choice can lead to upgraded versions at future milestones - Support for upgrade children and requirement chains - Added getBaseSkillId and generateTierSkillDef helper functions - Fixed getFloorElement to use FLOOR_ELEM_CYCLE.length - Updated test files to match current skill definitions - Removed tests for non-existent skills Skill system now supports: - Levels 1-10 for most skills, level 5 caps for specialized, level 1 for research - Tier up system: Tier N Level 1 = Tier N-1 Level 10 in power - Milestone upgrades at levels 5 and 10 with branching upgrade trees - Attunement requirements for skill access and tier up - Study costs and time for leveling
10 lines
459 B
TypeScript
Executable File
10 lines
459 B
TypeScript
Executable File
// ─── Store Module Exports ─────────────────────────────────────────────────────
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// Re-exports from main store and adds new computed utilities
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// This allows gradual migration while keeping existing functionality
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// Re-export everything from the main store
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export * from '../store';
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// Export new computed utilities
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export * from './computed';
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