225 lines
7.2 KiB
TypeScript
225 lines
7.2 KiB
TypeScript
import React, { useEffect, useState, useCallback } from 'react';
|
|
import { useDisciplineStore } from '@/lib/game/stores/discipline-slice';
|
|
import type { DisciplineDefinition } from '@/lib/game/types/disciplines';
|
|
import { baseDisciplines } from '@/lib/game/data/disciplines/base';
|
|
import { enchanterDisciplines } from '@/lib/game/data/disciplines/enchanter';
|
|
import { fabricatorDisciplines } from '@/lib/game/data/disciplines/fabricator';
|
|
import { invokerDisciplines } from '@/lib/game/data/disciplines/invoker';
|
|
import { calculateStatBonus, calculateManaDrain } from '@/lib/game/utils/discipline-math';
|
|
import clsx from 'clsx';
|
|
|
|
interface AttunementTab {
|
|
key: string;
|
|
label: string;
|
|
items: DisciplineDefinition[];
|
|
}
|
|
|
|
const ATTUNEMENT_TABS: AttunementTab[] = [
|
|
{ key: 'base', label: 'Base', items: baseDisciplines },
|
|
{ key: 'enchanter', label: 'Enchanter', items: enchanterDisciplines },
|
|
{ key: 'fabricator', label: 'Fabricator', items: fabricatorDisciplines },
|
|
{ key: 'invoker', label: 'Invoker', items: invokerDisciplines },
|
|
];
|
|
|
|
interface DisciplineCardProps {
|
|
id: string;
|
|
name: string;
|
|
description: string;
|
|
perkThresholds?: number[];
|
|
perkValues?: number[];
|
|
perkTypes?: string[];
|
|
statBonus: string;
|
|
baseValue: number;
|
|
drainBase: number;
|
|
difficultyFactor: number;
|
|
scalingFactor: number;
|
|
xp: number;
|
|
paused: boolean;
|
|
concurrentLimit: number;
|
|
onToggle: (id: string, paused: boolean) => void;
|
|
}
|
|
|
|
const DisciplineCard: React.FC<DisciplineCardProps> = ({
|
|
id,
|
|
name,
|
|
description,
|
|
perkThresholds,
|
|
perkValues,
|
|
perkTypes,
|
|
statBonus,
|
|
baseValue,
|
|
drainBase,
|
|
difficultyFactor,
|
|
scalingFactor,
|
|
xp,
|
|
paused,
|
|
concurrentLimit,
|
|
onToggle,
|
|
}) => {
|
|
const displayXp = xp;
|
|
const progressPercent = Math.min(displayXp / Math.max(1, concurrentLimit * 100), 100);
|
|
const isPaused = paused;
|
|
|
|
const activeStatBonus = calculateStatBonus(baseValue, displayXp, scalingFactor);
|
|
const estimatedDrain = calculateManaDrain(drainBase, displayXp, difficultyFactor);
|
|
|
|
const unlockedPerks = perkTypes?.reduce<string[]>((acc, typ, idx) => {
|
|
const threshold = perkThresholds?.[idx];
|
|
if (threshold === undefined) return acc;
|
|
if (typ === 'once' || typ === 'infinite') {
|
|
if (displayXp >= threshold) acc.push(`${typ}-${idx}`);
|
|
} else if (typ === 'capped') {
|
|
const interval = perkValues?.[idx] ?? 1;
|
|
const tier = Math.max(0, Math.floor((displayXp - threshold) / interval) + 1);
|
|
if (tier > 0) acc.push(`${typ}-${idx}`);
|
|
}
|
|
return acc;
|
|
}, []);
|
|
|
|
const toggleAction = () => {
|
|
onToggle(id, isPaused);
|
|
};
|
|
|
|
return (
|
|
<div key={id} className="border rounded-lg p-4 shadow-sm space-y-3">
|
|
<h3 className="text-lg font-medium">{name}</h3>
|
|
<p className="text-sm text-gray-400">{description}</p>
|
|
|
|
<div className="flex items-center gap-2">
|
|
<span className="text-xs font-mono whitespace-nowrap">{Math.round(progressPercent)}%</span>
|
|
<div className="flex-1 bg-gray-200 rounded-full overflow-hidden h-3">
|
|
<div
|
|
className={`transition-all duration-300 ${activeStatBonus > 0 ? 'bg-green-500' : 'bg-red-500'}`}
|
|
style={{ width: `${Math.round(progressPercent)}%` }}
|
|
/>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="text-sm text-gray-400">
|
|
<strong>Drain:</strong> {estimatedDrain.toFixed(1)} ✦{' '}
|
|
<strong>XP:</strong> {displayXp}
|
|
</div>
|
|
|
|
<div className="mt-2 text-sm">
|
|
<strong>Stat Bonus:</strong> {activeStatBonus.toFixed(2)} on {statBonus}
|
|
</div>
|
|
|
|
<div className="mt-2">
|
|
<strong>Perks:</strong>
|
|
<ul className="mt-1 list-disc list-inside space-y-1 text-xs">
|
|
{unlockedPerks && unlockedPerks.length > 0 ? (
|
|
unlockedPerks.map((p) => (
|
|
<li key={p} className="text-green-500">{p.replace(/-([0-9]+)$/, ' $1')}</li>
|
|
))
|
|
) : (
|
|
<li className="text-gray-400">—locked—</li>
|
|
)}
|
|
</ul>
|
|
</div>
|
|
|
|
<div className="mt-4 flex justify-end">
|
|
<button
|
|
onClick={toggleAction}
|
|
className={clsx(
|
|
'rounded px-3 py-1 text-sm font-medium',
|
|
isPaused
|
|
? 'bg-yellow-600 text-white hover:bg-yellow-500'
|
|
: 'bg-blue-600 text-white hover:bg-blue-500',
|
|
)}
|
|
>
|
|
{isPaused ? 'Activate' : 'Pause'}
|
|
</button>
|
|
</div>
|
|
</div>
|
|
);
|
|
};
|
|
|
|
export const DisciplinesTab: React.FC = () => {
|
|
const activeIds = useDisciplineStore((s) => s.activeIds);
|
|
const concurrentLimit = useDisciplineStore((s) => s.concurrentLimit);
|
|
const disciplines = useDisciplineStore((s) => s.disciplines);
|
|
const activate = useDisciplineStore((s) => s.activate);
|
|
const deactivate = useDisciplineStore((s) => s.deactivate);
|
|
|
|
const [mounted, setMounted] = useState(false);
|
|
const [activeAttunement, setActiveAttunement] = useState<string>('base');
|
|
|
|
useEffect(() => {
|
|
setMounted(true);
|
|
}, []);
|
|
|
|
const handleToggle = useCallback((id: string, paused: boolean) => {
|
|
if (paused) {
|
|
activate(id);
|
|
} else {
|
|
deactivate(id);
|
|
}
|
|
}, [activate, deactivate]);
|
|
|
|
if (!mounted) {
|
|
return (
|
|
<div className="flex items-center justify-center p-8 text-gray-500">
|
|
Loading disciplines…
|
|
</div>
|
|
);
|
|
}
|
|
|
|
const activeTab = ATTUNEMENT_TABS.find((t) => t.key === activeAttunement);
|
|
|
|
return (
|
|
<div className="mt-6">
|
|
{/* Tab bar */}
|
|
<div className="flex gap-2 mb-4">
|
|
{ATTUNEMENT_TABS.map((tab) => {
|
|
const isActiveTab = activeAttunement === tab.key;
|
|
return (
|
|
<button
|
|
key={tab.key}
|
|
onClick={() => setActiveAttunement(tab.key)}
|
|
className={clsx('rounded px-3 py-1', {
|
|
'bg-blue-600 text-white': isActiveTab,
|
|
'text-gray-600': !isActiveTab,
|
|
})}
|
|
>
|
|
{tab.label}
|
|
</button>
|
|
);
|
|
})}
|
|
</div>
|
|
|
|
{/* Discipline cards — only render active tab */}
|
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
|
|
{activeTab?.items.map((disc) => {
|
|
const discState = disciplines[disc.id] ?? { xp: 0, paused: true };
|
|
return (
|
|
<DisciplineCard
|
|
key={disc.id}
|
|
id={disc.id}
|
|
name={disc.name}
|
|
description={disc.description}
|
|
perkThresholds={disc.perks?.map((p) => p.threshold)}
|
|
perkValues={disc.perks?.map((p) => p.value)}
|
|
perkTypes={disc.perks?.map((p) => p.type)}
|
|
statBonus={disc.statBonus.stat}
|
|
baseValue={disc.statBonus.baseValue}
|
|
drainBase={disc.drainBase}
|
|
difficultyFactor={disc.difficultyFactor}
|
|
scalingFactor={disc.scalingFactor}
|
|
xp={discState.xp}
|
|
paused={discState.paused}
|
|
concurrentLimit={concurrentLimit}
|
|
onToggle={handleToggle}
|
|
/>
|
|
);
|
|
})}
|
|
</div>
|
|
|
|
{/* Summary info */}
|
|
<div className="mt-4 flex flex-col sm:flex-row gap-2 text-sm text-gray-500">
|
|
<div>Active Disciple{activeIds.length}{activeIds.length === 1 ? '' : 's'} / {concurrentLimit}</div>
|
|
<div>Concurrent Limit: {concurrentLimit}</div>
|
|
</div>
|
|
</div>
|
|
);
|
|
};
|