feat: add prestige system and skill upgrades with comprehensive documentation
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This commit is contained in:
Refactoring Agent
2026-05-01 15:18:09 +02:00
parent 3691aa4acc
commit 03815f27ee
52 changed files with 4056 additions and 873 deletions
+2 -4
View File
@@ -169,13 +169,11 @@ export function StatsTab({
<div className="flex justify-between text-sm">
<span className="text-gray-400">Enchantment Power:</span>
<span className="text-blue-300 font-[var(--font-mono)]">
{upgradeEffects && 'enchantPower' in upgradeEffects
? `${(upgradeEffects as Record<string, number>).enchantPower.toFixed(2)}×`
: '1.0×'}
{upgradeEffects?.enchantmentPowerMultiplier?.toFixed(2) || '1.0'}×
</span>
</div>
<p className="text-xs text-gray-500 mt-2">
Increases the power of all enchantments. Wired from Task 5 implementation.
Increases the power of all enchantments by {((upgradeEffects?.enchantmentPowerMultiplier || 1) - 1) * 100}%. Multiplier applied to all enchantment effects.
</p>
</CardContent>
</Card>