fix: correct circular dep detection in pre-commit hook
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The generate-dependency-graph.js script was counting madge's 'Processed N files' info line as a circular chain. Fixed the filter to only match lines starting with 'N)' pattern.
This commit is contained in:
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-16
@@ -1,18 +1,4 @@
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# Circular Dependencies
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Generated: $(date -u +"%Y-%m-%dT%H:%M:%S.%3NZ")
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Found: 0 circular chain(s) — clean!
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Generated: 2026-05-26T19:57:33.588Z
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## Status
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All 7 previously-known circular dependency chains have been resolved:
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1. ✅ effects/discipline-effects.ts > stores/discipline-slice.ts > stores/combatStore.ts > stores/combat-actions.ts
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- Fixed by: discipline-slice.ts uses callbacks instead of directly importing combatStore
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2. ✅ utils/floor-utils.ts > utils/room-utils.ts > utils/enemy-utils.ts
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- Fixed by: removed re-export of getDodgeChance from floor-utils.ts
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3. ✅ utils/floor-utils.ts > utils/room-utils.ts
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- Fixed by: same as above
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4. ✅ stores/gameStore.ts > stores/gameActions.ts
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- Fixed by: extracted GameCoordinatorState to gameStore.types.ts
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5. ✅ stores/gameStore.ts > stores/gameLoopActions.ts
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- Fixed by: extracted GameCoordinatorState to gameStore.types.ts
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6. ✅ stores/gameStore.ts > stores/tick-pipeline.ts
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- Fixed by: extracted GameCoordinatorState to gameStore.types.ts
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No circular dependencies found. ✅
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-26T19:43:50.116Z",
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"generated": "2026-05-26T19:57:31.715Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -489,7 +489,6 @@
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"data/disciplines/enchanter.ts",
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"data/disciplines/fabricator.ts",
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"data/disciplines/invoker.ts",
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"stores/combatStore.ts",
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"types.ts",
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"types/disciplines.ts",
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"utils/discipline-math.ts",
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@@ -498,7 +497,7 @@
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"stores/gameActions.ts": [
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"effects/discipline-effects.ts",
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"stores/combatStore.ts",
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"stores/gameStore.ts",
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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"stores/uiStore.ts",
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@@ -518,7 +517,7 @@
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"constants.ts",
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"effects/discipline-effects.ts",
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"stores/combatStore.ts",
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"stores/gameStore.ts",
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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"stores/uiStore.ts",
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@@ -538,6 +537,7 @@
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"stores/discipline-slice.ts",
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"stores/gameActions.ts",
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"stores/gameLoopActions.ts",
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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"stores/tick-pipeline.ts",
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@@ -545,6 +545,7 @@
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"utils/index.ts",
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"utils/safe-persist.ts"
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],
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"stores/gameStore.types.ts": [],
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"stores/index.ts": [
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"constants.ts",
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"stores/attunementStore.ts",
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@@ -555,6 +556,7 @@
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"stores/discipline-slice.ts",
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"stores/gameHooks.ts",
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"stores/gameStore.ts",
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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"stores/uiStore.ts",
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@@ -578,7 +580,7 @@
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"stores/combat-state.types.ts",
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"stores/craftingStore.types.ts",
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"stores/discipline-slice.ts",
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"stores/gameStore.ts",
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/prestigeStore.ts",
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"stores/uiStore.ts"
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@@ -645,8 +647,7 @@
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],
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"utils/floor-utils.ts": [
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"constants.ts",
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"data/guardian-encounters.ts",
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"utils/room-utils.ts"
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"data/guardian-encounters.ts"
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],
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"utils/formatting.ts": [],
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"utils/index.ts": [
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