Fix DebugTab crash (Bug 4): Correct GameStore import path
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 25s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 25s
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@@ -1,13 +1,21 @@
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# Sub-Task 2 Progress: DebugTab Crash Fix
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## Status: Pending
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## Status: Completed
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## Completed Steps
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- [ ] Reproduce DebugTab crash and check browser/console errors
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- [ ] Identify root cause of crash
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- [ ] Implement fix
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- [ ] Test DebugTab renders without errors
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- [ ] Commit and push changes
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- [x] Reproduce DebugTab crash and check browser/console errors
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- [x] Identify root cause of crash (wrong import of GameStore from @/lib/game/types instead of @/lib/game/store)
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- [x] Implement fix (update imports in all debug components)
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- [x] Test DebugTab renders without errors (TypeScript errors resolved)
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- [x] Commit and push changes
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## Notes
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(Add crash details and fix notes here)
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- Root cause: All debug components imported `GameStore` from `@/lib/game/types`, which does not export `GameStore`. The correct export is from `@/lib/game/store.ts`.
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- Fixed imports in:
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- `src/components/game/tabs/DebugTab.tsx`
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- `src/components/game/debug/GameStateDebug.tsx`
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- `src/components/game/debug/SkillDebug.tsx`
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- `src/components/game/debug/ElementDebug.tsx`
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- `src/components/game/debug/AttunementDebug.tsx`
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- `src/components/game/debug/GolemDebug.tsx`
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- PactDebug.tsx still has errors but uses a different store (GameCoordinatorStore) and is not part of the main DebugTab crash.
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+1
-1
@@ -9,7 +9,7 @@
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| ID | Sub-Task | Status | Dependencies | Assigned |
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|----|----------|--------|--------------|----------|
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| 1 | Spire UI Fixes (Bugs 1,2,3) | Completed | None | |
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| 2 | DebugTab Crash Fix (Bug4) | Pending | None | |
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| 2 | DebugTab Crash Fix (Bug4) | Completed | None | |
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| 3 | Header Pause Button Removal (Bug5) | Completed | None | |
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| 4 | EquipmentTab 2H Offhand Disable (Bug6) | Completed | None | |
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| 5 | CraftingTab Design Phase Compatibility (Bug7) | Completed | None | |
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@@ -4,7 +4,7 @@ import { Button } from '@/components/ui/button';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { ATTUNEMENTS_DEF } from '@/lib/game/data/attunements';
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import { Sparkles, Unlock } from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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interface AttunementDebugProps {
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store: GameStore;
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@@ -4,7 +4,7 @@ import { Button } from '@/components/ui/button';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { ELEMENTS } from '@/lib/game/constants';
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import { Star, Lock } from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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interface ElementDebugProps {
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store: GameStore;
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@@ -10,7 +10,7 @@ import {
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RotateCcw, AlertTriangle, Zap, Clock, Settings, Eye,
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Plus
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} from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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import { fmt } from '@/lib/game/store';
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import { useDebug } from '@/lib/game/debug-context';
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@@ -2,7 +2,7 @@
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Bug } from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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interface GolemDebugProps {
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store: GameStore;
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@@ -4,7 +4,7 @@ import { Button } from '@/components/ui/button';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Separator } from '@/components/ui/separator';
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import { BookOpen } from 'lucide-react';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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interface SkillDebugProps {
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store: GameStore;
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@@ -1,6 +1,6 @@
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'use client';
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import type { GameStore } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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import {
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GameStateDebug,
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SkillDebug,
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