docs: update worklog with build fix details
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2026-03-27 17:59:46 +00:00
parent 227e1b7183
commit 3df971488a

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@@ -261,3 +261,23 @@ Stage Summary:
- Skills are filtered based on active attunements - Skills are filtered based on active attunements
- Player can see exactly which skill categories they have access to - Player can see exactly which skill categories they have access to
- Visual feedback shows active vs locked attunements - Visual feedback shows active vs locked attunements
---
Task ID: 11
Agent: Main
Task: Fix build errors - correct imports for getActiveEquipmentSpells and getTotalDPS
Work Log:
- Identified build failure: getActiveEquipmentSpells and getTotalDPS were being imported from store.ts but are defined in computed-stats.ts
- Fixed imports in page.tsx:
- Changed to import getActiveEquipmentSpells and getTotalDPS from computed-stats.ts
- Fixed imports in SpireTab.tsx:
- Changed to import getActiveEquipmentSpells and getTotalDPS from computed-stats.ts
- Removed duplicate local function definition of getActiveEquipmentSpells
- Cleaned up unused imports (ENCHANTMENT_EFFECTS, EQUIPMENT_TYPES)
- Committed and pushed fix to repository
Stage Summary:
- Build errors resolved
- All imports correctly reference computed-stats.ts for DPS and equipment spell functions
- Code is cleaner with no duplicate function definitions