docs: update worklog with build fix details
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20
worklog.md
20
worklog.md
@@ -261,3 +261,23 @@ Stage Summary:
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- Skills are filtered based on active attunements
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- Player can see exactly which skill categories they have access to
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- Visual feedback shows active vs locked attunements
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---
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Task ID: 11
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Agent: Main
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Task: Fix build errors - correct imports for getActiveEquipmentSpells and getTotalDPS
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Work Log:
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- Identified build failure: getActiveEquipmentSpells and getTotalDPS were being imported from store.ts but are defined in computed-stats.ts
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- Fixed imports in page.tsx:
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- Changed to import getActiveEquipmentSpells and getTotalDPS from computed-stats.ts
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- Fixed imports in SpireTab.tsx:
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- Changed to import getActiveEquipmentSpells and getTotalDPS from computed-stats.ts
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- Removed duplicate local function definition of getActiveEquipmentSpells
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- Cleaned up unused imports (ENCHANTMENT_EFFECTS, EQUIPMENT_TYPES)
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- Committed and pushed fix to repository
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Stage Summary:
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- Build errors resolved
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- All imports correctly reference computed-stats.ts for DPS and equipment spell functions
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- Code is cleaner with no duplicate function definitions
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