fix: set currentAction 'climb' and use generateSpireFloorState in enterSpireMode

This commit is contained in:
2026-05-28 12:11:20 +02:00
parent 5578721992
commit 3e70f481dc
3 changed files with 7 additions and 4 deletions
+1 -1
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@@ -1,4 +1,4 @@
# Circular Dependencies
Generated: 2026-05-28T07:47:51.159Z
Generated: 2026-05-28T10:11:25.803Z
No circular dependencies found. ✅
+3 -2
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@@ -1,6 +1,6 @@
{
"_meta": {
"generated": "2026-05-28T07:47:49.204Z",
"generated": "2026-05-28T10:11:23.994Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},
@@ -479,7 +479,8 @@
"utils/activity-log.ts",
"utils/index.ts",
"utils/room-utils.ts",
"utils/safe-persist.ts"
"utils/safe-persist.ts",
"utils/spire-utils.ts"
],
"stores/crafting-equipment-tick.ts": [
"constants.ts",
+3 -1
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@@ -7,6 +7,7 @@ import { createSafeStorage } from '../utils/safe-persist';
import type { GameAction, SpellState, FloorState, GolemancyState, ActivityLogEntry, AchievementState, EquipmentSpellState, ActivityEventType } from '../types';
import { getFloorMaxHP } from '../utils';
import { generateFloorState } from '../utils/room-utils';
import { generateSpireFloorState } from '../utils/spire-utils';
import { addActivityLogEntry } from '../utils/activity-log';
import { processCombatTick, makeInitialSpells } from './combat-actions';
import type { CombatStore } from './combat-state.types';
@@ -198,9 +199,10 @@ export const useCombatStore = create<CombatStore>()(
},
enterSpireMode: () => {
const freshRoom = generateFloorState(1);
const freshRoom = generateSpireFloorState(1, 0, 1);
set({
spireMode: true,
currentAction: 'climb',
currentFloor: 1,
floorHP: getFloorMaxHP(1),
floorMaxHP: getFloorMaxHP(1),