fix: debug panel shows correct max mana using full computeTotalMaxMana
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- GameStateDebugSection.tsx: use real prestigeUpgrades, equipment, and
  unified effects instead of empty objects always returning base 100
- GameStateDebug.tsx (legacy): same fix
- Both now compute max mana identically to LeftPanel.tsx

Fixes #242 (closes incorrect #237 - mana wasn't exceeding cap)
This commit is contained in:
2026-06-01 09:54:01 +02:00
parent 63516ba39f
commit 4103423b95
4 changed files with 36 additions and 24 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
# Circular Dependencies
Generated: 2026-05-31T14:13:00.373Z
Generated: 2026-05-31T18:23:54.984Z
No circular dependencies found. ✅