Update task2 progress: completed LootTab and Ascension skills tasks
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Refactoring Agent
2026-04-25 19:10:56 +02:00
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# Task 2 Progress Tracking # Task 2 Progress Tracking
**Last Updated**: $(date +"%Y-%m-%d %H:%M:%S") **Last Updated**: 2026-04-25 19:10:00
**Current Status**: Initializing **Current Status**: In Progress
## Completed Tasks ## Completed Tasks
- [2026-04-25] Read and understood task2.md requirements - [2026-04-25] Read and understood task2.md requirements
- [2026-04-25] Created progress tracking file - [2026-04-25] Created progress tracking file
- [2026-04-25] Task 9: Remove 'Transference' mana from LootTab essence list (filtered out in LootInventory.tsx)
- [2026-04-25] Task 11: Delete all 'Ascension' skills (removed insightHarvest, guardianBane, and ascension category)
## In Progress Tasks ## In Progress Tasks
None yet None currently
## Pending Tasks ## Pending Tasks
1. Automation & State Logic: ActionButtons Rework - Blocked (sub-agent failure) 1. Automation & State Logic: ActionButtons Rework - Remove manual selection, auto-transition to Meditate when Study/Crafting finishes, replace buttons with Current Activity indicator
2. Automation & State Logic: Research Locking - Prevent switching research topics in SkillsTab while study action is in progress 2. Automation & State Logic: Research Locking - Prevent switching research topics in SkillsTab while study action is in progress
3. Feature Reworks: SpireTab Overhaul - Create 'Climb the Spire' entry button to locked Spire Mode, exit via 'climb down', persistent UI (ManaDisplay, CalendarDisplay, Spire info, Golems) 3. Feature Reworks: SpireTab Overhaul - Create 'Climb the Spire' button, implement Spire Mode with exit condition, persistent UI (ManaDisplay, CalendarDisplay, Spire info, Golems)
4. Feature Reworks: Equipment System - Support 2-Handed Weapons, Staves block offhand slot 4. Feature Reworks: Equipment System - Support 2-Handed Weapons, Staves block offhand slot
5. Developer Tools: DebugTab Update - Add Invoker Debugging Buttons to manually trigger/force Pacts with different Guardians 5. Developer Tools: DebugTab Update - Add Invoker Debugging Buttons to manually trigger/force Pacts with different Guardians
6. Developer Tools: System Integrity - Fix 'Show Component Names' debug option, ensure all components have displayName, check wrappers masking identities 6. Developer Tools: System Integrity - Fix 'Show Component Names' debug option, ensure all components have displayName, check wrappers masking identities
7. Bug Fix (CRITICAL): Mana Well Bug - Fix 'Deep Basin' upgrade logic (resets max mana to 120 instead of 600, should add to base capacity not overwrite) 7. CRITICAL BUG FIX: Mana Well Bug - Fix 'Deep Basin' upgrade logic (resets max mana to 120 instead of 600, should add to base capacity not overwrite)
8. Bug Fix: Combat UI - Fix Casting Bar progress animation to fill correctly 8. Bug Fix: Combat UI - Fix Casting Bar progress animation to fill correctly
9. Bug Fix: LootTab - Remove 'Transference' mana from Essence/Item lists 9. Bug Fix: Crafting - Disable 'Prepare' for non-enchanted items; limit 'Design' to gear types currently owned
10. Bug Fix: Crafting - Disable 'Prepare' for non-enchanted items; limit 'Design' to gear types currently owned 10. Game Balance: StatsTab - Lock Fire/Water/Air/Earth at start; only 'Transference' unlocked initially
11. Game Balance: SkillsTab - Delete all 'Ascension' skills (Insight gain is prestige-only)
12. Game Balance: StatsTab - Lock Fire, Water, Air, Earth at start; only 'Transference' unlocked initially
## Blocked Tasks ## Blocked Tasks
- [2026-04-25] ActionButtons Rework: 2+ sub-agent attempts failed (returned unrelated Task 1/Unity project work instead of Next.js ActionButtons Rework). Sub-agent tool appears to ignore strict context limits. - Previous ActionButtons Rework attempts failed (sub-agent returned unrelated work). Will retry with improved context.
- [2026-04-25] All Task 2 sub-agent tasks at risk: Repeated sub-agent failures due to context confusion (mixing up Unity/Next.js projects, ignoring explicit directory constraints).
## Commit History ## Commit History
- Initial commit: Task 2 setup, created progress file - Initial commit: Task 2 setup, created progress file
- 65b0f96: Remove Transference from LootTab essence list, delete Ascension skills