chore: update AGENTS.md and GAME_BRIEFING.md golemancy references to match completed redesign
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m19s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m19s
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@@ -966,7 +966,7 @@ getElementalBonus(spellElement, floorElement):
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1. **Early Game (Floors 1–10):** Mana gathering and regen, base disciplines, starting equipment
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2. **Mid Game (Floors 10–40):** First guardian pacts, attunement unlocking, attunement discipline pools, equipment enchanting, Golemancy
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3. **Late Game (Floors 40–240):** All 8 composite elements, all 6 exotic elements, hybrid golems, advanced discipline perks, advanced enchantments, all guardian tiers
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3. **Late Game (Floors 40–240):** All 8 composite elements, all 6 exotic elements, Guardian Constructs, advanced discipline perks, advanced enchantments, all guardian tiers
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4. **End Game (Floors 250+):** Procedural combination bosses with dual/multi elements, indefinite scaling
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---
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@@ -1004,7 +1004,7 @@ getElementalBonus(spellElement, floorElement):
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- `disciplines/` — 11 files: per-attunement discipline definitions (64 disciplines total)
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- `enchantments/` — 7 files + `spell-effects/` subdirectory: enchantment effects by category
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- `equipment/` — 13 files: equipment type definitions by slot
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- `golems/` — 7 files: golem definitions (base, elemental, hybrid)
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- `golems/` — 7 files: component definitions (4 cores, 7 frames, 4 mind circuits, 8 enchantments)
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- `guardian-data.ts` — Static guardian definitions (floors 10–240)
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- `guardian-encounters.ts` — Procedural guardian lookup & combo bosses (250+, 8 tiers)
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- `attunements.ts` — Attunement definitions
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@@ -1076,7 +1076,7 @@ getElementalBonus(spellElement, floorElement):
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**Tabs (14 tabs):**
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- `SpireSummaryTab.tsx` — Spire overview/progress (largest tab)
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- `DisciplinesTab.tsx` — Discipline management
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- `GolemancyTab.tsx` — Golem summoning/management
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- `GolemancyTab.tsx` — Golem design builder & loadout management
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- `PrestigeTab.tsx` — Prestige/insight upgrades
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- `CraftingTab.tsx` — Crafting wrapper (with EnchanterSubTab, FabricatorSubTab)
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- `EquipmentTab.tsx` — Equipment management
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@@ -1126,5 +1126,5 @@ The following systems no longer exist and should not be re-introduced:
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---
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*Document Version: 5.0 — Updated: 8 stores, 22 mana types, 64 disciplines, 14 prestige upgrades, 43 equipment types, 10 golems (redesign pending), 8-tier guardians, localStorage-only*
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*Document Version: 5.0 — Updated: 8 stores, 22 mana types, 64 disciplines, 14 prestige upgrades, 43 equipment types, component-based golemancy, 8-tier guardians, localStorage-only*
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*End of Game Briefing Document*
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