fix: remove banned mana type references and fix missing ComboMeter import
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- Remove ComboMeter from game component exports (file doesn't exist) - Update DebugTab to not reference life, blood, wood, mental, force mana - These mana types are banned per AGENTS.md lifesteal/healing policy
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@@ -12,7 +12,6 @@ export { StatsTab } from './tabs/StatsTab';
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// UI components
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export { ActionButtons } from './ActionButtons';
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export { CalendarDisplay } from './CalendarDisplay';
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export { ComboMeter } from './ComboMeter';
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export { CraftingProgress } from './CraftingProgress';
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export { StudyProgress } from './StudyProgress';
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export { ManaDisplay } from './ManaDisplay';
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@@ -365,7 +365,7 @@ export function DebugTab({ store }: DebugTabProps) {
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variant="outline"
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onClick={() => {
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// Unlock all base elements
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['fire', 'water', 'air', 'earth', 'light', 'dark', 'life', 'death'].forEach(e => {
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['fire', 'water', 'air', 'earth', 'light', 'dark', 'death'].forEach(e => {
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if (!store.elements[e]?.unlocked) {
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store.unlockElement(e);
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}
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@@ -378,8 +378,8 @@ export function DebugTab({ store }: DebugTabProps) {
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size="sm"
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variant="outline"
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onClick={() => {
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// Unlock utility elements
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['mental', 'transference', 'force'].forEach(e => {
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// Unlock utility elements (only transference remains)
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['transference'].forEach(e => {
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if (!store.elements[e]?.unlocked) {
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store.unlockElement(e);
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}
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