fix: remove banned mana type references and fix missing ComboMeter import
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- Remove ComboMeter from game component exports (file doesn't exist)
- Update DebugTab to not reference life, blood, wood, mental, force mana
- These mana types are banned per AGENTS.md lifesteal/healing policy
This commit is contained in:
Z User
2026-03-31 12:26:13 +00:00
parent 2b1c115fee
commit 9220805ba0
2 changed files with 3 additions and 4 deletions

View File

@@ -12,7 +12,6 @@ export { StatsTab } from './tabs/StatsTab';
// UI components // UI components
export { ActionButtons } from './ActionButtons'; export { ActionButtons } from './ActionButtons';
export { CalendarDisplay } from './CalendarDisplay'; export { CalendarDisplay } from './CalendarDisplay';
export { ComboMeter } from './ComboMeter';
export { CraftingProgress } from './CraftingProgress'; export { CraftingProgress } from './CraftingProgress';
export { StudyProgress } from './StudyProgress'; export { StudyProgress } from './StudyProgress';
export { ManaDisplay } from './ManaDisplay'; export { ManaDisplay } from './ManaDisplay';

View File

@@ -365,7 +365,7 @@ export function DebugTab({ store }: DebugTabProps) {
variant="outline" variant="outline"
onClick={() => { onClick={() => {
// Unlock all base elements // Unlock all base elements
['fire', 'water', 'air', 'earth', 'light', 'dark', 'life', 'death'].forEach(e => { ['fire', 'water', 'air', 'earth', 'light', 'dark', 'death'].forEach(e => {
if (!store.elements[e]?.unlocked) { if (!store.elements[e]?.unlocked) {
store.unlockElement(e); store.unlockElement(e);
} }
@@ -378,8 +378,8 @@ export function DebugTab({ store }: DebugTabProps) {
size="sm" size="sm"
variant="outline" variant="outline"
onClick={() => { onClick={() => {
// Unlock utility elements // Unlock utility elements (only transference remains)
['mental', 'transference', 'force'].forEach(e => { ['transference'].forEach(e => {
if (!store.elements[e]?.unlocked) { if (!store.elements[e]?.unlocked) {
store.unlockElement(e); store.unlockElement(e);
} }