fix: add missing enchantment effects for rotTouch, soulRend, master, and legendary spells
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Add spell_rotTouch to BASIC_SPELL_EFFECTS (death element Tier 1) - Add spell_soulRend to TIER2_SPELL_EFFECTS (death element Tier 2) - Add spell_cosmicStorm, spell_heavenLight, spell_oblivion, spell_deathMark to TIER3_SPELL_EFFECTS (master spells) - Create legendary-spells.ts with spell_stellarNova, spell_voidCollapse, spell_crystalShatter (legendary spells) - Update spell-effects/index.ts to include LEGENDARY_SPELL_EFFECTS in SPELL_EFFECTS Closes #41
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-18T17:38:25.120Z",
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"generated": "2026-05-18T18:09:57.081Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -21,12 +21,15 @@
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"constants/guardians.ts",
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"constants/prestige.ts",
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"constants/rooms.ts",
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"constants/spells.ts"
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"constants/spells.ts",
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"types/game.ts"
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],
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"constants/prestige.ts": [
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"types.ts"
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],
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"constants/rooms.ts": [],
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"constants/rooms.ts": [
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"types/game.ts"
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],
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"constants/spells-modules/advanced-spells.ts": [
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"constants/elements.ts",
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"types.ts"
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@@ -255,6 +258,7 @@
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"data/enchantments/spell-effects/types.ts"
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],
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"data/enchantments/spell-effects/index.ts": [
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"data/enchantment-types.ts",
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"data/enchantments/spell-effects/basic-spells.ts",
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"data/enchantments/spell-effects/lightning-spells.ts",
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"data/enchantments/spell-effects/metal-spells.ts",
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@@ -278,7 +282,10 @@
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"data/enchantments/spell-effects/tier3-spells.ts": [
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"data/enchantments/spell-effects/types.ts"
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],
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"data/enchantments/spell-effects/types.ts": [],
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"data/enchantments/spell-effects/types.ts": [
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"data/enchantment-types.ts",
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"data/equipment/index.ts"
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],
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"data/enchantments/utility-effects.ts": [
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"data/enchantment-types.ts",
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"data/equipment/index.ts"
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@@ -323,17 +330,11 @@
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"data/equipment/swords.ts": [
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"data/equipment/types.ts"
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],
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"data/equipment/types.ts": [],
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"data/equipment/types.ts": [
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"types/equipmentSlot.ts"
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],
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"data/equipment/utils.ts": [
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"data/equipment/accessories.ts",
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"data/equipment/body.ts",
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"data/equipment/casters.ts",
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"data/equipment/catalysts.ts",
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"data/equipment/feet.ts",
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"data/equipment/hands.ts",
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"data/equipment/head.ts",
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"data/equipment/shields.ts",
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"data/equipment/swords.ts",
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"data/equipment/index.ts",
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"data/equipment/types.ts"
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],
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"data/golems/base-golems.ts": [
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@@ -354,9 +355,7 @@
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],
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"data/golems/types.ts": [],
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"data/golems/utils.ts": [
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"data/golems/base-golems.ts",
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"data/golems/elemental-golems.ts",
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"data/golems/hybrid-golems.ts",
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"data/golems/index.ts",
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"data/golems/types.ts"
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],
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"data/loot-drops.ts": [
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@@ -524,7 +523,9 @@
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"types/elements.ts"
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],
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"types/elements.ts": [],
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"types/equipment.ts": [],
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"types/equipment.ts": [
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"types/equipmentSlot.ts"
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],
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"types/equipmentSlot.ts": [],
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"types/game.ts": [
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"types/attunements.ts",
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@@ -535,6 +536,7 @@
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"types/index.ts": [
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"types/attunements.ts",
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"types/elements.ts",
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"types/equipment.ts",
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"types/equipmentSlot.ts",
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"types/game.ts",
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"types/spells.ts"
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