fix: add missing enchantment effects for rotTouch, soulRend, master, and legendary spells
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Add spell_rotTouch to BASIC_SPELL_EFFECTS (death element Tier 1) - Add spell_soulRend to TIER2_SPELL_EFFECTS (death element Tier 2) - Add spell_cosmicStorm, spell_heavenLight, spell_oblivion, spell_deathMark to TIER3_SPELL_EFFECTS (master spells) - Create legendary-spells.ts with spell_stellarNova, spell_voidCollapse, spell_crystalShatter (legendary spells) - Update spell-effects/index.ts to include LEGENDARY_SPELL_EFFECTS in SPELL_EFFECTS Closes #41
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@@ -117,6 +117,16 @@ export const BASIC_SPELL_EFFECTS: Record<string, EnchantmentEffectDef> = {
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'drain' }
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},
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spell_rotTouch: {
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id: 'spell_rotTouch',
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name: 'Rot Touch',
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description: 'Grants the ability to cast Rot Touch (14 death damage)',
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category: 'spell',
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baseCapacityCost: 80,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'rotTouch' }
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},
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// Additional Tier 1 Spells
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spell_windSlash: {
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@@ -12,6 +12,7 @@ import { METAL_SPELL_EFFECTS } from './metal-spells';
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import { SAND_SPELL_EFFECTS } from './sand-spells';
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import { TIER2_SPELL_EFFECTS } from './tier2-spells';
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import { TIER3_SPELL_EFFECTS } from './tier3-spells';
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import { LEGENDARY_SPELL_EFFECTS } from './legendary-spells';
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// Combine all spell effects into SPELL_EFFECTS
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export const SPELL_EFFECTS = {
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@@ -21,4 +22,5 @@ export const SPELL_EFFECTS = {
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...SAND_SPELL_EFFECTS,
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...TIER2_SPELL_EFFECTS,
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...TIER3_SPELL_EFFECTS,
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...LEGENDARY_SPELL_EFFECTS,
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};
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@@ -0,0 +1,38 @@
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// ─── Legendary Spell Effects ───────────────────────────────────
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// Legendary spells - Tier 4, exotic elements (stellar, void, crystal)
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import type { EnchantmentEffectDef } from './types';
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import { ALL_CASTER } from './types';
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export const LEGENDARY_SPELL_EFFECTS: Record<string, EnchantmentEffectDef> = {
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spell_stellarNova: {
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id: 'spell_stellarNova',
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name: 'Stellar Nova',
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description: 'Grants the ability to cast Stellar Nova (500 stellar damage)',
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category: 'spell',
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baseCapacityCost: 600,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'stellarNova' }
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},
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spell_voidCollapse: {
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id: 'spell_voidCollapse',
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name: 'Void Collapse',
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description: 'Grants the ability to cast Void Collapse (450 void damage)',
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category: 'spell',
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baseCapacityCost: 550,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'voidCollapse' }
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},
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spell_crystalShatter: {
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id: 'spell_crystalShatter',
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name: 'Crystal Shatter',
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description: 'Grants the ability to cast Crystal Shatter (400 crystal damage)',
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category: 'spell',
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baseCapacityCost: 500,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'crystalShatter' }
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},
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};
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@@ -126,4 +126,14 @@ export const TIER2_SPELL_EFFECTS: Record<string, EnchantmentEffectDef> = {
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'shadowStorm' }
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},
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spell_soulRend: {
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id: 'spell_soulRend',
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name: 'Soul Rend',
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description: 'Grants the ability to cast Soul Rend (50 death damage)',
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category: 'spell',
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baseCapacityCost: 170,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'soulRend' }
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},
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};
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@@ -34,4 +34,44 @@ export const TIER3_SPELL_EFFECTS: Record<string, EnchantmentEffectDef> = {
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'meteorStrike' }
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},
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spell_cosmicStorm: {
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id: 'spell_cosmicStorm',
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name: 'Cosmic Storm',
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description: 'Grants the ability to cast Cosmic Storm (200 air damage)',
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category: 'spell',
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baseCapacityCost: 370,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'cosmicStorm' }
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},
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spell_heavenLight: {
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id: 'spell_heavenLight',
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name: "Heaven's Light",
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description: 'Grants the ability to cast Heaven\'s Light (240 light damage)',
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category: 'spell',
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baseCapacityCost: 390,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'heavenLight' }
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},
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spell_oblivion: {
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id: 'spell_oblivion',
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name: 'Oblivion',
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description: 'Grants the ability to cast Oblivion (230 dark damage)',
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category: 'spell',
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baseCapacityCost: 385,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'oblivion' }
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},
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spell_deathMark: {
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id: 'spell_deathMark',
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name: 'Death Mark',
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description: 'Grants the ability to cast Death Mark (200 death damage)',
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category: 'spell',
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baseCapacityCost: 370,
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maxStacks: 1,
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allowedEquipmentCategories: ALL_CASTER,
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effect: { type: 'spell', spellId: 'deathMark' }
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},
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};
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