fix: add missing enchantment effects for rotTouch, soulRend, master, and legendary spells
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- Add spell_rotTouch to BASIC_SPELL_EFFECTS (death element Tier 1)
- Add spell_soulRend to TIER2_SPELL_EFFECTS (death element Tier 2)
- Add spell_cosmicStorm, spell_heavenLight, spell_oblivion, spell_deathMark to TIER3_SPELL_EFFECTS (master spells)
- Create legendary-spells.ts with spell_stellarNova, spell_voidCollapse, spell_crystalShatter (legendary spells)
- Update spell-effects/index.ts to include LEGENDARY_SPELL_EFFECTS in SPELL_EFFECTS

Closes #41
This commit is contained in:
2026-05-18 20:30:46 +02:00
parent 594eec1ab4
commit a9918e83a6
8 changed files with 125 additions and 20 deletions
@@ -126,4 +126,14 @@ export const TIER2_SPELL_EFFECTS: Record<string, EnchantmentEffectDef> = {
allowedEquipmentCategories: ALL_CASTER,
effect: { type: 'spell', spellId: 'shadowStorm' }
},
spell_soulRend: {
id: 'spell_soulRend',
name: 'Soul Rend',
description: 'Grants the ability to cast Soul Rend (50 death damage)',
category: 'spell',
baseCapacityCost: 170,
maxStacks: 1,
allowedEquipmentCategories: ALL_CASTER,
effect: { type: 'spell', spellId: 'soulRend' }
},
};