Remove Temporal Memory (violates NO LOOP PRESERVATION pillar)

- Temporal Memory allowed keeping spells across loops
- This violates the core design pillar that nothing carries over
- All meta-progression must be handled via Insight multipliers only
This commit is contained in:
Unknown
2026-04-23 13:24:44 +02:00
parent 52413777cd
commit c0a8c3b81b
-1
View File
@@ -1180,7 +1180,6 @@ export const SKILLS_DEF: Record<string, SkillDef> = {
// Ascension Skills (very long study, powerful effects) - Require any attunement level 5+
insightHarvest: { name: "Insight Harvest", desc: "+10% insight gain", cat: "ascension", max: 5, base: 1000, studyTime: 20, attunementReq: { enchanter: 1 } },
temporalMemory: { name: "Temporal Memory", desc: "Keep 1 spell learned across loops", cat: "ascension", max: 1, base: 2000, studyTime: 36, attunementReq: { enchanter: 3 } },
guardianBane: { name: "Guardian Bane", desc: "+20% dmg vs guardians", cat: "ascension", max: 3, base: 1500, studyTime: 30, attunementReq: { invoker: 1 } },
// ═══════════════════════════════════════════════════════════════════════════