fix: bugs #238,#240,#244,#246 + docs #248 update
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s
- #238: Fix spire tab inconsistent state (Max Floor 1 but Floors Cleared 0) by not inflating maxFloorReached on enterSpireMode and preserving it on exitSpireMode - #240: Fix guardian armor display stray text by extracting stat formatters in SpireSummaryTab - #244: Improve discipline auto-pause UX with log messages and visual feedback on DisciplineCard - #246: Fix raw mana exceeding max cap by recomputing maxMana after discipline XP gains - #248: Update AGENTS.md (remove gitea_get_project_boards, add gitea_start_session, 22 mana types, 8 stores, updated guardian tiers) - #248: Update README.md (remove Prisma/SQLite refs, update mana types/guardian tiers/discipline counts) - #248: Update GAME_BRIEFING.md (8 stores, 22 mana types, 64 disciplines, 8-tier guardians, correct code architecture)
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-06-01T09:04:59.927Z",
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"generated": "2026-06-01T10:58:03.834Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -650,6 +650,7 @@
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"stores/gameStore.types.ts",
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"stores/manaStore.ts",
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"stores/pipelines/combat-tick.ts",
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"stores/pipelines/enchanting-tick.ts",
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"stores/pipelines/pact-ritual.ts",
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"stores/prestigeStore.ts",
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"stores/tick-pipeline.ts",
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@@ -687,6 +688,15 @@
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"effects/special-effects.ts",
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"effects/upgrade-effects.types.ts"
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],
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"stores/pipelines/enchanting-tick.ts": [
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"constants.ts",
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"crafting-apply.ts",
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"crafting-design.ts",
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"crafting-prep.ts",
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"effects/upgrade-effects.types.ts",
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"stores/craftingStore.ts",
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"stores/tick-pipeline.ts"
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],
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"stores/pipelines/equipment-crafting.ts": [
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"crafting-equipment.ts",
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"crafting-fabricator.ts",
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