fix: bugs #238,#240,#244,#246 + docs #248 update
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- #238: Fix spire tab inconsistent state (Max Floor 1 but Floors Cleared 0) by not inflating maxFloorReached on enterSpireMode and preserving it on exitSpireMode - #240: Fix guardian armor display stray text by extracting stat formatters in SpireSummaryTab - #244: Improve discipline auto-pause UX with log messages and visual feedback on DisciplineCard - #246: Fix raw mana exceeding max cap by recomputing maxMana after discipline XP gains - #248: Update AGENTS.md (remove gitea_get_project_boards, add gitea_start_session, 22 mana types, 8 stores, updated guardian tiers) - #248: Update README.md (remove Prisma/SQLite refs, update mana types/guardian tiers/discipline counts) - #248: Update GAME_BRIEFING.md (8 stores, 22 mana types, 64 disciplines, 8-tier guardians, correct code architecture)
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@@ -121,6 +121,7 @@ Mana-Loop/
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│ │ │ │ ├── PrestigeTab.test.ts
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│ │ │ │ ├── PrestigeTab.tsx
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│ │ │ │ ├── SpellsTab.tsx
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│ │ │ │ ├── SpireSummaryTab.helpers.tsx
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│ │ │ │ ├── SpireSummaryTab.test.ts
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│ │ │ │ ├── SpireSummaryTab.tsx
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│ │ │ │ ├── StatsTab.tsx
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