- Added climbDirection state to track player movement direction
- Added clearedFloors tracking for floor respawn system
- Players can now manually navigate between floors using ascend/descend buttons
- Floors respawn when player leaves and returns (for loot farming)
- Enhanced LootInventory component with:
- Full inventory management (materials, essence, equipment)
- Search and filter functionality
- Sorting by name, rarity, or count
- Delete functionality with confirmation dialog
- Added updateLootInventory function to store
- Blueprints are now shown as permanent unlocks in inventory
- Floor navigation UI shows direction toggle and respawn indicators