n8n-gitea
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3e5b634815
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feat: partial UI redesign - TabBar, ManaDisplay, StatsTab sub-sections
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 42s
Design token migration:
- TabBar: replaced hardcoded colors/shadows with --bg-panel, --border-subtle,
--font-display tokens. Removed rounded-full pills, added Cinzel font tracking.
- ManaDisplay: replaced bg-gray-900/text-blue-400 with --mana-raw, --bg-panel,
element-specific --mana-* tokens. Updated progress bar styling.
- StatsTab/* (all 7 sub-sections): replaced hardcoded gray/red/blue color values
with semantic design tokens (--bg-panel, --border-subtle, --text-muted,
element-themed mana colors)
NOTE: This is a partial implementation. TASK-011 paused to address
foundational issues (missing types, duplicate stat functions) first.
See issue #14 for full context.
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2026-05-14 12:03:09 +02:00 |
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Refactoring Agent
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338ac19628
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fix: remaining tab migrations to modular stores
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m24s
- CraftingProgress, ManaDisplay, TimeDisplay: fmt/fmtDec imports → @/lib/game/stores
- SkillsTab, SkillRow, SkillUpgradeDialog: imports → @/lib/game/stores
- StatsTab and sub-components: fmt/fmtDec imports → @/lib/game/stores
- CategorySkillsList: GameStore type import → GameCoordinatorStore
- EnchantmentDesigner types/utils: GameStore type imports → GameCoordinatorStore
- Header: fmt import → @/lib/game/stores
Moves remaining non-hook usage files from legacy @/lib/game/store to modular @/lib/game/stores
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2026-05-04 21:30:48 +02:00 |
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