Commit Graph

9 Commits

Author SHA1 Message Date
n8n-gitea ae691d2367 docs: update discipline count to 64 in GAME_BRIEFING.md
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m24s
2026-05-30 00:16:16 +02:00
n8n-gitea e3ce18c601 feature: add new composite and exotic mana types (ticket #202)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 17s
2026-05-29 21:51:45 +02:00
n8n-gitea 5c64bb00fa docs: update AGENTS.md and GAME_BRIEFING.md to reflect current architecture
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m23s
- Remove references to legacy store.ts, store/, store-modules/, Prisma, database
- Update guardian system: 4 tiers (base/compound/exotic/combination bosses at 150+)
- Update discipline system: 34 disciplines across 10 data files, 4 attunement pools
- Update combat: enemy modifiers, room types, floor HP formulas
- Update incursion: starts day 5 (not day 20)
- Update equipment: 50 types, 9 categories, 8 slots
- Update golemancy: 10 golems (1 base + 3 elemental + 6 hybrid)
- Update prestige: 14 upgrade types, pact persistence
- Update achievements: 24 achievements across 5 categories
- Fix mana types terminology: composite (not compound) in code
- Add store architecture overview (7 Zustand stores)
- Add removed systems appendix
2026-05-26 10:53:48 +02:00
n8n-gitea 20c2ebd7b5 Updated docs
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 56s
2026-05-18 11:26:24 +02:00
Refactoring Agent 98ab975fb9 Update documentation after refactoring: AGENTS.md, GAME_BRIEFING.md, skills.md
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m28s
- Updated AGENTS.md to include store/ directory and clarify store architecture
- Updated GAME_BRIEFING.md Code Architecture section with store/ and legacy store info
- Updated skills.md with skill state management information
- Includes other refactoring changes (store hooks, component updates, etc.)
2026-05-04 09:49:13 +02:00
Refactoring Agent 40d310b55a docs: update AGENTS.md, GAME_BRIEFING.md, and skills.md after refactoring
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m53s
2026-05-02 19:59:33 +02:00
Refactoring Agent f59be77e50 Docs: Update GAME_BRIEFING.md after Task 2 completion
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m42s
2026-04-26 21:41:45 +02:00
Unknown ac70ed1910 Update documentation: GAME_BRIEFING and skills.md
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m52s
- Document all implemented hybrid skills
- Remove outdated NOT IMPLEMENTED for Invoker skills
- Document 5-tier talent tree structure
- Note removed skills (Scroll Crafting, Temporal Memory)
2026-04-23 14:48:56 +02:00
Z User ae780e1bbc docs: add comprehensive game briefing document and fix deprecated tests
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 25s
- Created GAME_BRIEFING.md with full documentation of all game systems
- Fixed getFloorElement to use cycle length instead of hardcoded 8
- Fixed deprecated tests referencing removed elements (life, blood, wood)
- Fixed deprecated tests referencing removed skills (deepReservoir, etc.)
- Fixed guardian tests to not expect floor 70
- Fixed computeRegen tests to account for attunement regen correctly
- All 512 tests now pass

The game briefing document includes:
- Core game loop and progression
- Mana system with all 14 mana types
- Time and incursion mechanics
- Spire and floor system with room types
- Combat system with elemental effectiveness
- Guardian and pact system
- Attunement system (Enchanter, Invoker, Fabricator)
- Skill evolution with 5 tiers and milestone upgrades
- Equipment and enchantment system
- Golemancy system
- Prestige/loop mechanics
- Complete formulas and system interactions
2026-04-03 22:01:46 +00:00