Commit Graph

  • 587be05452 docs: update git credentials in AGENTS.md Refactoring Agent 2026-05-05 09:39:54 +02:00
  • d0738441f3 fix: correct malformed next dev startup command in Docker Refactoring Agent 2026-05-05 00:34:08 +02:00
  • 338ac19628 fix: remaining tab migrations to modular stores Refactoring Agent 2026-05-04 21:30:48 +02:00
  • bb8edaf57a fix: complete remaining tab migrations, fix LeftPanel ghost fields, remove backup files Refactoring Agent 2026-05-04 16:52:43 +02:00
  • 837d963b63 fix: split SpireTab.tsx to 395 lines, remove require() imports, import from data modules; complete store migration Refactoring Agent 2026-05-04 13:36:10 +02:00
  • 0eabd604b0 fix: Object.values null safety + Docker dev build Refactoring Agent 2026-05-04 11:03:11 +02:00
  • 98ab975fb9 Update documentation after refactoring: AGENTS.md, GAME_BRIEFING.md, skills.md Refactoring Agent 2026-05-04 09:49:13 +02:00
  • 5817206351 fix: resolve SSR build error with GrimoireTab Refactoring Agent 2026-05-03 12:58:50 +02:00
  • df67abca50 fix: resolve runtime issues with game loop, tabs, and error handling Refactoring Agent 2026-05-03 12:41:11 +02:00
  • fef57d7a55 fix: resolve runtime issues with game loop, tabs, and error handling Refactoring Agent 2026-05-03 12:26:30 +02:00
  • ca07719456 fix: update StatsTab, DebugTab and all child components to use modular stores Refactoring Agent 2026-05-02 23:43:49 +02:00
  • f1499046b5 fix: update EquipmentTab to use modular stores, fixing tab crash Refactoring Agent 2026-05-02 21:38:54 +02:00
  • 129f7876c1 fix: update SpellsTab to use modular stores, fixing tab crash Refactoring Agent 2026-05-02 21:31:14 +02:00
  • 40d310b55a docs: update AGENTS.md, GAME_BRIEFING.md, and skills.md after refactoring Refactoring Agent 2026-05-02 19:59:33 +02:00
  • d5cbc9faff Fix build errors: update imports and re-exports Refactoring Agent 2026-05-02 18:36:36 +02:00
  • d2d28887b1 Refactor large files into modular components Refactoring Agent 2026-05-02 17:35:03 +02:00
  • c9ae2576f4 fix: SLOT_NAMES export and refactor: split crafting-slice.ts into modules Refactoring Agent 2026-05-02 10:59:36 +02:00
  • dc38445225 refactor: extract components from SpireTab.tsx to reduce below 400 lines Refactoring Agent 2026-05-01 17:02:32 +02:00
  • f0ab3ca3ce refactor: extract components from SkillsTab.tsx to reduce below 400 lines Refactoring Agent 2026-05-01 16:41:29 +02:00
  • 86683fe288 refactor: extract components from EquipmentTab.tsx to reduce below 400 lines Refactoring Agent 2026-05-01 15:46:11 +02:00
  • 6c4ebd8b8e refactor: extract components from page.tsx to reduce below 400 lines Refactoring Agent 2026-05-01 15:40:53 +02:00
  • 03815f27ee feat: add prestige system and skill upgrades with comprehensive documentation Refactoring Agent 2026-05-01 15:18:09 +02:00
  • 3691aa4acc fix: exclude .git directory from project structure generation Refactoring Agent 2026-04-29 13:12:23 +02:00
  • 454195cdfb Update hooks and ignore markdown files in size check Refactoring Agent 2026-04-29 12:18:08 +02:00
  • 88d6016557 Test small file Refactoring Agent 2026-04-29 12:17:08 +02:00
  • 1e5eae9b9d Restructure CraftingTab: remove stepper, add Fabricate/Enchant top sub-tabs Refactoring Agent 2026-04-29 12:03:45 +02:00
  • c8a01acda3 Fix Task 9: Climb/Descend Controls Refactoring Agent 2026-04-29 10:39:11 +02:00
  • 351b6c2dca Fix Task6: Add missing calcDamage import to SpireTab.tsx Refactoring Agent 2026-04-28 15:35:48 +02:00
  • 6f0b86d4d7 Fix Task6: Remove duplicate SpireTab.tsx and verify swarm mode Refactoring Agent 2026-04-28 15:23:30 +02:00
  • b0a254b481 Task10: Add activity log to SpireModeUI with event type styling Refactoring Agent 2026-04-28 15:18:16 +02:00
  • 984459200b Task 10(2f): Add Activity Log to SpireModeUI Refactoring Agent 2026-04-28 13:50:01 +02:00
  • 8aacc2c88e Fix Spire Mode floor rendering and swarm floors (Tasks 5 & 6) Refactoring Agent 2026-04-28 13:36:16 +02:00
  • 7056dc04d6 Fix Spire Mode UI issues: HP bar live updates and casting progress overflow Refactoring Agent 2026-04-28 13:24:30 +02:00
  • 47c71e6f54 feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10 Refactoring Agent 2026-04-28 11:38:45 +02:00
  • 3c29c1c834 Complete Step 4 & 5: UI Audit and Effects & Skills Audit Refactoring Agent 2026-04-27 14:22:44 +02:00
  • 111e0211cb Add effects & skills audit report (Step 5) Refactoring Agent 2026-04-27 14:21:05 +02:00
  • 4f03544eaf Add effects & skills audit report (Step 5) Refactoring Agent 2026-04-27 14:11:52 +02:00
  • 712d587ad5 Add UI audit report (Step 4) Refactoring Agent 2026-04-27 13:56:56 +02:00
  • a69ea7575e Add StatsTab mana breakdown per type (Bug14) Refactoring Agent 2026-04-27 13:46:18 +02:00
  • 33c5a49577 Fix missing ENCHANT_SPEED_TIERS definition (Sub-Task 7 fix) Refactoring Agent 2026-04-27 13:36:22 +02:00
  • eeb1e3c784 SkillsTab Modifications (Bugs 9,11,12,13) Refactoring Agent 2026-04-27 13:26:02 +02:00
  • 749321d2cb Investigate Essence Refining effect compatibility (Bug 15) Refactoring Agent 2026-04-27 12:38:53 +02:00
  • 3bcf20636c Fix DebugTab crash (Bug 4): Correct GameStore import path Refactoring Agent 2026-04-27 12:31:06 +02:00
  • ebb9d15e9e Deduct mana conversion rates from raw regen (Bug 10) Refactoring Agent 2026-04-27 12:25:17 +02:00
  • 8261baab54 Consolidate disenchanting into CraftingTab Prepare step (Bug 8) Refactoring Agent 2026-04-27 12:21:14 +02:00
  • beafa82789 chore: update README with comprehensive project documentation Refactoring Agent 2026-04-27 11:59:14 +02:00
  • 35c69809a1 Fix Sub-Task 1: Spire UI Fixes (Bugs 1, 2, 3) Refactoring Agent 2026-04-27 11:15:54 +02:00
  • 900c0e8fe9 Sub-Task 5: Mark CraftingTab Design Phase Compatibility (Bug 7) as completed Refactoring Agent 2026-04-27 11:03:57 +02:00
  • 2696f76069 Update documentation for Sub-Task 3 completion Refactoring Agent 2026-04-27 10:58:10 +02:00
  • f31b98b378 Remove pause button from header (Sub-Task 3) Refactoring Agent 2026-04-27 10:57:09 +02:00
  • 06778f96b3 Task 3: Step 2 complete - plan sub-tasks for bug fixes Refactoring Agent 2026-04-27 10:53:08 +02:00
  • 5f1f72d892 Docs: Clean up docs folder - remove all old task/phase files Refactoring Agent 2026-04-27 00:25:42 +02:00
  • 64b5e8578d Docs: Update AGENTS.md after Task 2 completion Refactoring Agent 2026-04-26 22:42:32 +02:00
  • f37e76166d Docs: Update skills.md after Ascension skills deletion Refactoring Agent 2026-04-26 22:14:23 +02:00
  • f59be77e50 Docs: Update GAME_BRIEFING.md after Task 2 completion Refactoring Agent 2026-04-26 21:41:45 +02:00
  • 326dd43b34 Task 2: ALL 12/12 TASKS COMPLETE! Refactoring Agent 2026-04-26 18:54:19 +02:00
  • 313aa334a9 Task 2: ActionButtons rework - remove manual selection, auto-transition to Meditate Refactoring Agent 2026-04-26 18:49:50 +02:00
  • b10d92b7ae Task 2: 11/12 completed, Task 1 blocked due to framework bug Refactoring Agent 2026-04-26 17:45:38 +02:00
  • 563e41dbe3 WIP: Task 1 ActionButtons Rework - investigating approach Refactoring Agent 2026-04-26 17:43:58 +02:00
  • c2dd846f63 Task 2: System Integrity - Fix Show Component Names for all components Refactoring Agent 2026-04-26 16:22:01 +02:00
  • c8baea4346 Task 2: Crafting - disable Prepare for non-enchanted items, limit Design to owned gear types Refactoring Agent 2026-04-26 15:42:32 +02:00
  • 9bf6e911f4 Task 2: Fix Combat UI Casting Bar progress animation Refactoring Agent 2026-04-26 15:16:19 +02:00
  • 50ce70efdd Task 2: SpireTab Overhaul - add Climb the Spire button, implement Spire Mode with exit condition Refactoring Agent 2026-04-26 13:44:09 +02:00
  • 9f029d93e1 Task 2: DebugTab Update - add Invoker Debugging Buttons for Pacts Refactoring Agent 2026-04-26 12:52:48 +02:00
  • 229cb16c5d Task 2: Research Locking - prevent switching topics while study in progress Refactoring Agent 2026-04-26 10:56:39 +02:00
  • fc9e4c8327 Add context files for Task 2 sub-agents Refactoring Agent 2026-04-26 10:46:21 +02:00
  • 419371885a WIP: Task 2 - completed 5/12 tasks, investigating remaining Refactoring Agent 2026-04-26 10:35:02 +02:00
  • a6ce36b6e0 WIP: Task 2 progress - investigating Show Component Names debug option Refactoring Agent 2026-04-26 10:33:10 +02:00
  • f61ed00ac1 FIX: Skill perks multiplier values (Deep Basin + others) - fix 0.20 to 1.20 for +20% effects Refactoring Agent 2026-04-26 00:30:02 +02:00
  • 2355be66e9 Task 2: StatsTab - Lock Fire/Water/Air/Earth at start, only Transference unlocked Refactoring Agent 2026-04-25 19:42:25 +02:00
  • 5e0bee8820 Task 2: Equipment System - support 2-handed weapons, staves block offhand slot Refactoring Agent 2026-04-25 19:24:23 +02:00
  • 7c05bea896 Update task2 progress: completed LootTab and Ascension skills tasks Refactoring Agent 2026-04-25 19:10:56 +02:00
  • 65b0f961e5 Task 2 progress: Remove Transference from LootTab essence list, delete Ascension skills Refactoring Agent 2026-04-25 19:09:40 +02:00
  • e9bf5a99f8 Task 2: Flag blocked ActionButtons Rework due to repeated sub-agent failures Refactoring Agent 2026-04-25 12:21:08 +02:00
  • ad4b1a545e Task 2: Initialize progress tracking file Refactoring Agent 2026-04-25 11:33:32 +02:00
  • 063b37dd45 Docs: Phase 4 progress (49+ effects done, 9 blocked) Refactoring Agent 2026-04-25 11:07:54 +02:00
  • d9058bafec Docs: Phase 4 blockers for remaining 9 effects Refactoring Agent 2026-04-25 11:06:39 +02:00
  • f2d046c9e2 Fix: Persist paidStudySkills in skill store Refactoring Agent 2026-04-25 10:50:03 +02:00
  • 77f181b4a1 Phase 4: Enchanting special effects (6) Refactoring Agent 2026-04-25 09:53:48 +02:00
  • 8d1d328c3f Phase 4: Element special effects (4) Refactoring Agent 2026-04-25 09:19:15 +02:00
  • 0f0b800e60 Phase 4: Study effects (remaining 6) Refactoring Agent 2026-04-24 18:32:15 +02:00
  • c8cabf3e4b Phase 4: Study effects (first 6) Refactoring Agent 2026-04-24 18:12:53 +02:00
  • edfc6f11c0 Phase 4: Combat special effects Refactoring Agent 2026-04-24 17:02:42 +02:00
  • 75a43c7209 Phase 4: Mana Well effects (remaining 7) Refactoring Agent 2026-04-24 16:37:55 +02:00
  • 132a4e6a72 Phase 4: Mana Well effects (1st 7) Refactoring Agent 2026-04-24 16:17:50 +02:00
  • 6e3b867e7d Phase 4: Mana Flow effects Refactoring Agent 2026-04-24 15:52:14 +02:00
  • 7d1bfbe4dc Phase 3: Extract sub-components from StatsTab.tsx Refactoring Agent 2026-04-24 14:45:07 +02:00
  • eea5ed1585 Phase 3: Lazy load tabs in page.tsx Refactoring Agent 2026-04-24 14:27:14 +02:00
  • d6b85d6367 Phase 3: Split DebugTab.tsx into functional components Refactoring Agent 2026-04-24 14:12:52 +02:00
  • 23d0a129c1 Phase 3: Split utils.ts by responsibility Refactoring Agent 2026-04-24 13:45:12 +02:00
  • b3291c3b5e Phase 3: Split computed-stats.ts by responsibility Unknown 2026-04-24 13:20:10 +02:00
  • a528feb8e2 Phase 3: Split CraftingTab.tsx into crafting stage components Unknown 2026-04-24 13:05:12 +02:00
  • c46981d81b Phase 3: Split enchantment-effects.ts into category files Unknown 2026-04-24 12:56:14 +02:00
  • f8520e15b8 Phase 3: Split constants.ts into domain-specific files Unknown 2026-04-24 12:38:47 +02:00
  • eb81ccb5aa Phase 3: Split types.ts into domain-specific files Unknown 2026-04-24 12:23:11 +02:00
  • 3d05f03570 Phase 3: Add refactor plan for large files Unknown 2026-04-24 10:57:44 +02:00
  • c974f2e4d9 Phase 2: Add safe deletions summary documentation Unknown 2026-04-24 10:56:20 +02:00
  • 8e28fb0bac Phase 2: Remove duplicate/unreferenced GrimoireTab components Unknown 2026-04-24 10:54:57 +02:00
  • 4c96eae286 Phase 2: Remove unreferenced GameHeader, GameSidebar, GameOverScreen components Unknown 2026-04-24 10:53:06 +02:00
  • c19ce5111e Phase 2: Remove unreferenced ComboMeter and GameFooter components Unknown 2026-04-24 10:51:55 +02:00