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587be05452
docs: update git credentials in AGENTS.md
Refactoring Agent
2026-05-05 09:39:54 +02:00
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d0738441f3
fix: correct malformed next dev startup command in Docker
Refactoring Agent
2026-05-05 00:34:08 +02:00
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338ac19628
fix: remaining tab migrations to modular stores
Refactoring Agent
2026-05-04 21:30:48 +02:00
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bb8edaf57a
fix: complete remaining tab migrations, fix LeftPanel ghost fields, remove backup files
Refactoring Agent
2026-05-04 16:52:43 +02:00
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837d963b63
fix: split SpireTab.tsx to 395 lines, remove require() imports, import from data modules; complete store migration
Refactoring Agent
2026-05-04 13:36:10 +02:00
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0eabd604b0
fix: Object.values null safety + Docker dev build
Refactoring Agent
2026-05-04 11:03:11 +02:00
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98ab975fb9
Update documentation after refactoring: AGENTS.md, GAME_BRIEFING.md, skills.md
Refactoring Agent
2026-05-04 09:49:13 +02:00
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5817206351
fix: resolve SSR build error with GrimoireTab
Refactoring Agent
2026-05-03 12:58:50 +02:00
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df67abca50
fix: resolve runtime issues with game loop, tabs, and error handling
Refactoring Agent
2026-05-03 12:41:11 +02:00
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fef57d7a55
fix: resolve runtime issues with game loop, tabs, and error handling
Refactoring Agent
2026-05-03 12:26:30 +02:00
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ca07719456
fix: update StatsTab, DebugTab and all child components to use modular stores
Refactoring Agent
2026-05-02 23:43:49 +02:00
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f1499046b5
fix: update EquipmentTab to use modular stores, fixing tab crash
Refactoring Agent
2026-05-02 21:38:54 +02:00
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129f7876c1
fix: update SpellsTab to use modular stores, fixing tab crash
Refactoring Agent
2026-05-02 21:31:14 +02:00
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40d310b55a
docs: update AGENTS.md, GAME_BRIEFING.md, and skills.md after refactoring
Refactoring Agent
2026-05-02 19:59:33 +02:00
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d5cbc9faff
Fix build errors: update imports and re-exports
Refactoring Agent
2026-05-02 18:36:36 +02:00
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d2d28887b1
Refactor large files into modular components
Refactoring Agent
2026-05-02 17:35:03 +02:00
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c9ae2576f4
fix: SLOT_NAMES export and refactor: split crafting-slice.ts into modules
Refactoring Agent
2026-05-02 10:59:36 +02:00
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dc38445225
refactor: extract components from SpireTab.tsx to reduce below 400 lines
Refactoring Agent
2026-05-01 17:02:32 +02:00
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f0ab3ca3ce
refactor: extract components from SkillsTab.tsx to reduce below 400 lines
Refactoring Agent
2026-05-01 16:41:29 +02:00
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86683fe288
refactor: extract components from EquipmentTab.tsx to reduce below 400 lines
Refactoring Agent
2026-05-01 15:46:11 +02:00
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6c4ebd8b8e
refactor: extract components from page.tsx to reduce below 400 lines
Refactoring Agent
2026-05-01 15:40:53 +02:00
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03815f27ee
feat: add prestige system and skill upgrades with comprehensive documentation
Refactoring Agent
2026-05-01 15:18:09 +02:00
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3691aa4acc
fix: exclude .git directory from project structure generation
Refactoring Agent
2026-04-29 13:12:23 +02:00
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454195cdfb
Update hooks and ignore markdown files in size check
Refactoring Agent
2026-04-29 12:18:08 +02:00
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88d6016557
Test small file
Refactoring Agent
2026-04-29 12:17:08 +02:00
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1e5eae9b9d
Restructure CraftingTab: remove stepper, add Fabricate/Enchant top sub-tabs
Refactoring Agent
2026-04-29 12:03:45 +02:00
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c8a01acda3
Fix Task 9: Climb/Descend Controls
Refactoring Agent
2026-04-29 10:39:11 +02:00
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351b6c2dca
Fix Task6: Add missing calcDamage import to SpireTab.tsx
Refactoring Agent
2026-04-28 15:35:48 +02:00
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6f0b86d4d7
Fix Task6: Remove duplicate SpireTab.tsx and verify swarm mode
Refactoring Agent
2026-04-28 15:23:30 +02:00
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b0a254b481
Task10: Add activity log to SpireModeUI with event type styling
Refactoring Agent
2026-04-28 15:18:16 +02:00
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984459200b
Task 10(2f): Add Activity Log to SpireModeUI
Refactoring Agent
2026-04-28 13:50:01 +02:00
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8aacc2c88e
Fix Spire Mode floor rendering and swarm floors (Tasks 5 & 6)
Refactoring Agent
2026-04-28 13:36:16 +02:00
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7056dc04d6
Fix Spire Mode UI issues: HP bar live updates and casting progress overflow
Refactoring Agent
2026-04-28 13:24:30 +02:00
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47c71e6f54
feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10
Refactoring Agent
2026-04-28 11:38:45 +02:00
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3c29c1c834
Complete Step 4 & 5: UI Audit and Effects & Skills Audit
Refactoring Agent
2026-04-27 14:22:44 +02:00
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111e0211cb
Add effects & skills audit report (Step 5)
Refactoring Agent
2026-04-27 14:21:05 +02:00
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4f03544eaf
Add effects & skills audit report (Step 5)
Refactoring Agent
2026-04-27 14:11:52 +02:00
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712d587ad5
Add UI audit report (Step 4)
Refactoring Agent
2026-04-27 13:56:56 +02:00
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a69ea7575e
Add StatsTab mana breakdown per type (Bug14)
Refactoring Agent
2026-04-27 13:46:18 +02:00
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33c5a49577
Fix missing ENCHANT_SPEED_TIERS definition (Sub-Task 7 fix)
Refactoring Agent
2026-04-27 13:36:22 +02:00
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eeb1e3c784
SkillsTab Modifications (Bugs 9,11,12,13)
Refactoring Agent
2026-04-27 13:26:02 +02:00
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749321d2cb
Investigate Essence Refining effect compatibility (Bug 15)
Refactoring Agent
2026-04-27 12:38:53 +02:00
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3bcf20636c
Fix DebugTab crash (Bug 4): Correct GameStore import path
Refactoring Agent
2026-04-27 12:31:06 +02:00
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ebb9d15e9e
Deduct mana conversion rates from raw regen (Bug 10)
Refactoring Agent
2026-04-27 12:25:17 +02:00
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8261baab54
Consolidate disenchanting into CraftingTab Prepare step (Bug 8)
Refactoring Agent
2026-04-27 12:21:14 +02:00
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beafa82789
chore: update README with comprehensive project documentation
Refactoring Agent
2026-04-27 11:59:14 +02:00
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35c69809a1
Fix Sub-Task 1: Spire UI Fixes (Bugs 1, 2, 3)
Refactoring Agent
2026-04-27 11:15:54 +02:00
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900c0e8fe9
Sub-Task 5: Mark CraftingTab Design Phase Compatibility (Bug 7) as completed
Refactoring Agent
2026-04-27 11:03:57 +02:00
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2696f76069
Update documentation for Sub-Task 3 completion
Refactoring Agent
2026-04-27 10:58:10 +02:00
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f31b98b378
Remove pause button from header (Sub-Task 3)
Refactoring Agent
2026-04-27 10:57:09 +02:00
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06778f96b3
Task 3: Step 2 complete - plan sub-tasks for bug fixes
Refactoring Agent
2026-04-27 10:53:08 +02:00
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5f1f72d892
Docs: Clean up docs folder - remove all old task/phase files
Refactoring Agent
2026-04-27 00:25:42 +02:00
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64b5e8578d
Docs: Update AGENTS.md after Task 2 completion
Refactoring Agent
2026-04-26 22:42:32 +02:00
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f37e76166d
Docs: Update skills.md after Ascension skills deletion
Refactoring Agent
2026-04-26 22:14:23 +02:00
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f59be77e50
Docs: Update GAME_BRIEFING.md after Task 2 completion
Refactoring Agent
2026-04-26 21:41:45 +02:00
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326dd43b34
Task 2: ALL 12/12 TASKS COMPLETE!
Refactoring Agent
2026-04-26 18:54:19 +02:00
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313aa334a9
Task 2: ActionButtons rework - remove manual selection, auto-transition to Meditate
Refactoring Agent
2026-04-26 18:49:50 +02:00
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b10d92b7ae
Task 2: 11/12 completed, Task 1 blocked due to framework bug
Refactoring Agent
2026-04-26 17:45:38 +02:00
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563e41dbe3
WIP: Task 1 ActionButtons Rework - investigating approach
Refactoring Agent
2026-04-26 17:43:58 +02:00
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c2dd846f63
Task 2: System Integrity - Fix Show Component Names for all components
Refactoring Agent
2026-04-26 16:22:01 +02:00
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c8baea4346
Task 2: Crafting - disable Prepare for non-enchanted items, limit Design to owned gear types
Refactoring Agent
2026-04-26 15:42:32 +02:00
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9bf6e911f4
Task 2: Fix Combat UI Casting Bar progress animation
Refactoring Agent
2026-04-26 15:16:19 +02:00
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50ce70efdd
Task 2: SpireTab Overhaul - add Climb the Spire button, implement Spire Mode with exit condition
Refactoring Agent
2026-04-26 13:44:09 +02:00
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9f029d93e1
Task 2: DebugTab Update - add Invoker Debugging Buttons for Pacts
Refactoring Agent
2026-04-26 12:52:48 +02:00
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229cb16c5d
Task 2: Research Locking - prevent switching topics while study in progress
Refactoring Agent
2026-04-26 10:56:39 +02:00
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fc9e4c8327
Add context files for Task 2 sub-agents
Refactoring Agent
2026-04-26 10:46:21 +02:00
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419371885a
WIP: Task 2 - completed 5/12 tasks, investigating remaining
Refactoring Agent
2026-04-26 10:35:02 +02:00
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a6ce36b6e0
WIP: Task 2 progress - investigating Show Component Names debug option
Refactoring Agent
2026-04-26 10:33:10 +02:00
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f61ed00ac1
FIX: Skill perks multiplier values (Deep Basin + others) - fix 0.20 to 1.20 for +20% effects
Refactoring Agent
2026-04-26 00:30:02 +02:00
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2355be66e9
Task 2: StatsTab - Lock Fire/Water/Air/Earth at start, only Transference unlocked
Refactoring Agent
2026-04-25 19:42:25 +02:00
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5e0bee8820
Task 2: Equipment System - support 2-handed weapons, staves block offhand slot
Refactoring Agent
2026-04-25 19:24:23 +02:00
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7c05bea896
Update task2 progress: completed LootTab and Ascension skills tasks
Refactoring Agent
2026-04-25 19:10:56 +02:00
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65b0f961e5
Task 2 progress: Remove Transference from LootTab essence list, delete Ascension skills
Refactoring Agent
2026-04-25 19:09:40 +02:00
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e9bf5a99f8
Task 2: Flag blocked ActionButtons Rework due to repeated sub-agent failures
Refactoring Agent
2026-04-25 12:21:08 +02:00
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ad4b1a545e
Task 2: Initialize progress tracking file
Refactoring Agent
2026-04-25 11:33:32 +02:00
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063b37dd45
Docs: Phase 4 progress (49+ effects done, 9 blocked)
Refactoring Agent
2026-04-25 11:07:54 +02:00
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d9058bafec
Docs: Phase 4 blockers for remaining 9 effects
Refactoring Agent
2026-04-25 11:06:39 +02:00
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f2d046c9e2
Fix: Persist paidStudySkills in skill store
Refactoring Agent
2026-04-25 10:50:03 +02:00
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77f181b4a1
Phase 4: Enchanting special effects (6)
Refactoring Agent
2026-04-25 09:53:48 +02:00
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8d1d328c3f
Phase 4: Element special effects (4)
Refactoring Agent
2026-04-25 09:19:15 +02:00
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0f0b800e60
Phase 4: Study effects (remaining 6)
Refactoring Agent
2026-04-24 18:32:15 +02:00
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c8cabf3e4b
Phase 4: Study effects (first 6)
Refactoring Agent
2026-04-24 18:12:53 +02:00
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edfc6f11c0
Phase 4: Combat special effects
Refactoring Agent
2026-04-24 17:02:42 +02:00
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75a43c7209
Phase 4: Mana Well effects (remaining 7)
Refactoring Agent
2026-04-24 16:37:55 +02:00
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132a4e6a72
Phase 4: Mana Well effects (1st 7)
Refactoring Agent
2026-04-24 16:17:50 +02:00
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6e3b867e7d
Phase 4: Mana Flow effects
Refactoring Agent
2026-04-24 15:52:14 +02:00
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7d1bfbe4dc
Phase 3: Extract sub-components from StatsTab.tsx
Refactoring Agent
2026-04-24 14:45:07 +02:00
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eea5ed1585
Phase 3: Lazy load tabs in page.tsx
Refactoring Agent
2026-04-24 14:27:14 +02:00
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d6b85d6367
Phase 3: Split DebugTab.tsx into functional components
Refactoring Agent
2026-04-24 14:12:52 +02:00
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23d0a129c1
Phase 3: Split utils.ts by responsibility
Refactoring Agent
2026-04-24 13:45:12 +02:00
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b3291c3b5e
Phase 3: Split computed-stats.ts by responsibility
Unknown
2026-04-24 13:20:10 +02:00
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a528feb8e2
Phase 3: Split CraftingTab.tsx into crafting stage components
Unknown
2026-04-24 13:05:12 +02:00
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c46981d81b
Phase 3: Split enchantment-effects.ts into category files
Unknown
2026-04-24 12:56:14 +02:00
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f8520e15b8
Phase 3: Split constants.ts into domain-specific files
Unknown
2026-04-24 12:38:47 +02:00
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eb81ccb5aa
Phase 3: Split types.ts into domain-specific files
Unknown
2026-04-24 12:23:11 +02:00
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3d05f03570
Phase 3: Add refactor plan for large files
Unknown
2026-04-24 10:57:44 +02:00
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c974f2e4d9
Phase 2: Add safe deletions summary documentation
Unknown
2026-04-24 10:56:20 +02:00
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8e28fb0bac
Phase 2: Remove duplicate/unreferenced GrimoireTab components
Unknown
2026-04-24 10:54:57 +02:00
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4c96eae286
Phase 2: Remove unreferenced GameHeader, GameSidebar, GameOverScreen components
Unknown
2026-04-24 10:53:06 +02:00
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c19ce5111e
Phase 2: Remove unreferenced ComboMeter and GameFooter components
Unknown
2026-04-24 10:51:55 +02:00