[High] [Task] [WIP/Incomplete] Golemancy system is "spec-defined, implementation pending" — golem combat disconnected from pipeline #276
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Type: Work in progress / Incomplete feature
Priority: High
golemancy-spec.md §0 explicitly states:
golemancy-spec.md §11 Known Gaps:
data/golems/)golem-combat-actions.tsexists but disconnectedspire-combat-spec.md §9 also notes:
The golemancy system has full data definitions but the entire runtime pipeline is disconnected. This is a major incomplete feature.
Recommendation: Wire the golemancy system into the combat tick pipeline. This includes: summoning on room entry, maintenance cost deduction, attack timers, room duration tracking, and dismissal logic.
ultimate truth: the golemancy system should have already be implemented, but undergoing major refactoring, see comment on gitea issue #268
✅ RESOLVED (status updated) — Updated golemancy-spec.md to reflect the full redesign status. The golemancy system data definitions exist but are disconnected from the combat pipeline. Awaiting the new component-based construction system redesign (see issue #268).