1aea72c013
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- Replace generic spell-casting/void-manipulation with pact-focused disciplines - Add Pact Attunement (light): reduces pact signing time, boosts pact affinity - Add Guardian's Boon (dark): amplifies all guardian unique perks - Add pactAffinityBonus and guardianBoonMultiplier stat keys to effect system - Apply pactAffinityBonus in pact signing time calculation (gameStore) - Scale guardian boon values by guardianBoonMultiplier (combat-utils) - Guard Invoker discipline activation behind signedPacts.length > 0 - Add 'Signed guardian pact' prerequisite display in discipline-math
17 lines
860 B
Plaintext
17 lines
860 B
Plaintext
# Circular Dependencies
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Generated: 2026-05-26T18:59:01.066Z
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Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 135 files (1.6s) (2 warnings)
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2. 1) effects/discipline-effects.ts > stores/discipline-slice.ts > stores/combatStore.ts > stores/combat-actions.ts
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3. 2) utils/floor-utils.ts > utils/room-utils.ts > utils/enemy-utils.ts
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4. 3) utils/floor-utils.ts > utils/room-utils.ts
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5. 4) stores/gameStore.ts > stores/gameActions.ts
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6. 5) stores/gameStore.ts > stores/gameLoopActions.ts
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7. 6) stores/gameStore.ts > stores/tick-pipeline.ts
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## How to fix
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1. Identify which import in the chain can be extracted to a shared types/utils file.
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2. Move the shared type or function there.
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3. Both files import from the new shared module instead of each other.
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4. Run: bunx madge --circular src/lib/game (should return clean) |