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Mana-Loop/docs/circular-deps.txt
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fix: persist enchantment design state across tab navigation
- EnchantmentDesigner now reads selection state directly from useCraftingStore
  instead of receiving it as props, so state survives tab unmount/remount
- EnchanterSubTab no longer uses local useState for selectedEquipmentType,
  selectedEffects, designName, selectedDesign — all sourced from store
- Removed unused EnchantmentDesignerProps interface from types
- All 1158 existing tests pass, no new type errors introduced

Fixes #366
2026-06-11 11:54:45 +02:00

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# Circular Dependencies
Generated: 2026-06-11T09:37:23.110Z
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts
2. 2) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
3. 3) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts
4. 4) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts > stores/non-combat-room-actions.ts
## How to fix
1. Identify which import in the chain can be extracted to a shared types/utils file.
2. Move the shared type or function there.
3. Both files import from the new shared module instead of each other.
4. Run: bunx madge --circular src/lib/game (should return clean)