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- Fix transference mana display (show unlocked elements even with 0 mana) - Remove blocking/dodging mechanics (player has no health): - Replace Seer's foresight with criticalMastery - Replace Warden's defensive skills with mana efficiency skills - Replace Strider's evasive with fluidMotion - Add guardian barriers (50% of HP, doesn't regenerate) - Add floor HP regeneration (scales with floor level, 0 for guardians) - Implement climb-down mechanic: - Cannot switch away from climb while above floor 1 - Must fight through each floor to exit - Exit Spire button triggers descent - Update UI to show barrier bar and descent status