2c4dc82aad
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m17s
- Add DebugTab.tsx as main container with collapsible sections - Add 8 debug section components in DebugTab/ subdirectory: - GameStateDebugSection: reset, mana, time, pause controls - DisciplineDebugSection: activate/deactivate, add XP - AttunementDebugSection: unlock, add XP - ElementDebugSection: unlock all, add elemental mana - GolemDebugSection: enable/disable golems - PactDebugSection: force sign/clear pacts - SpireDebugSection: jump floors, toggle spire mode - AchievementDebugSection: unlock/reset achievements - Add DebugTab to barrel export (tabs/index.ts) - Add lazy-loaded Debug tab to page.tsx - Add DebugTab.test.ts with 45 tests - All files under 400 lines - Uses existing debug context (DebugProvider, DebugName) - Destructive actions require confirmation (double-click pattern)
82 lines
2.8 KiB
TypeScript
82 lines
2.8 KiB
TypeScript
'use client';
|
|
|
|
import { Button } from '@/components/ui/button';
|
|
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
|
|
import { Bug, Wand2 } from 'lucide-react';
|
|
import { useCombatStore } from '@/lib/game/stores';
|
|
import { GOLEMS_DEF } from '@/lib/game/data/golems';
|
|
|
|
export function GolemDebugSection() {
|
|
const golemancy = useCombatStore((s) => s.golemancy);
|
|
const setEnabledGolems = useCombatStore((s) => s.setEnabledGolems);
|
|
|
|
const enabledGolems = golemancy?.enabledGolems || [];
|
|
|
|
const handleEnableAll = () => {
|
|
setEnabledGolems(Object.keys(GOLEMS_DEF));
|
|
};
|
|
|
|
const handleDisableAll = () => {
|
|
setEnabledGolems([]);
|
|
};
|
|
|
|
const handleToggleGolem = (golemId: string) => {
|
|
if (enabledGolems.includes(golemId)) {
|
|
setEnabledGolems(enabledGolems.filter(id => id !== golemId));
|
|
} else {
|
|
setEnabledGolems([...enabledGolems, golemId]);
|
|
}
|
|
};
|
|
|
|
return (
|
|
<Card className="bg-gray-900/80 border-gray-700">
|
|
<CardHeader className="pb-2">
|
|
<CardTitle className="text-orange-400 text-sm flex items-center gap-2">
|
|
<Bug className="w-4 h-4" />
|
|
Golem Debug
|
|
</CardTitle>
|
|
</CardHeader>
|
|
<CardContent className="space-y-3">
|
|
<div className="flex gap-2 flex-wrap">
|
|
<Button size="sm" variant="outline" onClick={handleEnableAll}>
|
|
<Wand2 className="w-3 h-3 mr-1" /> Enable All Golems
|
|
</Button>
|
|
<Button size="sm" variant="outline" onClick={handleDisableAll}>
|
|
Disable All Golems
|
|
</Button>
|
|
</div>
|
|
<div className="text-xs text-gray-400">
|
|
Enabled: {enabledGolems.length} / {Object.keys(GOLEMS_DEF).length}
|
|
</div>
|
|
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-2 max-h-48 overflow-y-auto">
|
|
{Object.entries(GOLEMS_DEF).map(([id, def]) => {
|
|
const isEnabled = enabledGolems.includes(id);
|
|
return (
|
|
<div
|
|
key={id}
|
|
className={`p-2 rounded border flex items-center justify-between ${
|
|
isEnabled ? 'border-orange-600/50 bg-orange-900/20' : 'border-gray-700'
|
|
}`}
|
|
>
|
|
<div>
|
|
<div className="text-sm font-medium">{def.name}</div>
|
|
<div className="text-xs text-gray-400">{def.baseManaType}</div>
|
|
</div>
|
|
<Button
|
|
size="sm"
|
|
variant={isEnabled ? 'default' : 'outline'}
|
|
onClick={() => handleToggleGolem(id)}
|
|
>
|
|
{isEnabled ? 'On' : 'Off'}
|
|
</Button>
|
|
</div>
|
|
);
|
|
})}
|
|
</div>
|
|
</CardContent>
|
|
</Card>
|
|
);
|
|
}
|
|
|
|
GolemDebugSection.displayName = "GolemDebugSection";
|