4aa12a10f0
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m22s
Add 38 integration tests split across 4 files (all under 400 lines): - cross-module-helpers.ts: shared resetAllStores() and tickN() utilities - cross-module-combat-meditation.test.ts (12 tests): combat floor clearing, meditation regen flow, incursion effects, convert action - cross-module-prestige-discipline.test.ts (15 tests): prestige loop reset, discipline mana drain/XP, pact ritual completion - cross-module-lifecycle-consistency.test.ts (11 tests): full loop lifecycle, store consistency invariants, pause/gameOver blocking All 38 new + 112 existing tests pass.
16 lines
744 B
Plaintext
16 lines
744 B
Plaintext
# Circular Dependencies
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Generated: 2026-05-25T15:37:17.998Z
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Found: 6 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 135 files (1.7s) (2 warnings)
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2. 1) utils/floor-utils.ts > utils/room-utils.ts > utils/enemy-utils.ts
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3. 2) utils/floor-utils.ts > utils/room-utils.ts
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4. 3) stores/gameStore.ts > stores/gameActions.ts
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5. 4) stores/gameStore.ts > stores/gameLoopActions.ts
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6. 5) stores/gameStore.ts > stores/tick-pipeline.ts
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## How to fix
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1. Identify which import in the chain can be extracted to a shared types/utils file.
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2. Move the shared type or function there.
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3. Both files import from the new shared module instead of each other.
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4. Run: bunx madge --circular src/lib/game (should return clean) |