47c71e6f54
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
- Implemented complete design system with 40+ CSS custom properties - Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo) - Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug - Added toast notification system (GameToast) with success/warning/error/info types - Added confirmation dialogs for destructive actions - Removed all dev artifacts and component name labels - Added empty states to all tabs - Replaced emoji icons with Lucide React icons - Added enchantPower placeholder to StatsTab and EquipmentTab - Mobile audit passed at 375px viewport - Build passes with 0 errors, lint passes with 0 errors Sub-tasks completed: - ST1: Design System Implementation - ST2: Global Layout & Header - ST3: Left Panel (Mana Display & Action Area) - ST4: Skills Tab - ST5: Spire Tab & Spire Mode UI - ST6: Stats Tab - ST7: Equipment & Crafting Tabs - ST8: Attunements Tab - ST9: Remaining Tabs - ST10: Toast System & Confirmation Dialogs Documentation: 15+ files in docs/task4/
44 lines
1.6 KiB
Markdown
44 lines
1.6 KiB
Markdown
# Sub-task 1: Design System Implementation
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## Scope
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Implement a unified design system for the Mana Loop game UI, establishing all visual foundations that all other sub-tasks will reference.
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### Key Deliverables:
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1. **Design System Documentation** - Create `docs/task4/design_system.md` with all design decisions
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2. **CSS Custom Properties** - Define all required tokens in `src/app/globals.css`
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3. **UI Primitives** - Implement 9 game-specific components in `src/components/ui/`
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4. **Remove Dev Artifacts** - Remove all component name labels from production UI
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5. **Orientation Documentation** - Document findings in `docs/task4/orient.md`
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## Acceptance Criteria
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1. ✅ All `--bg-*`, `--border-*`, `--text-*`, `--mana-*`, `--color-*`, `--interactive-*` tokens defined in `globals.css` and working
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2. ✅ All 9 primitives implemented in `src/components/ui/` and exported from index
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3. ✅ Zero component name labels visible in UI (searched and verified)
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4. ✅ `docs/task4/orient.md` created with findings
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5. ✅ `docs/task4/design_system.md` created with all decisions
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6. ✅ All sub-task docs created (subtask_1.md through subtask_10.md)
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7. ✅ Run `npm run lint` at the end and confirm no NEW errors
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## Dependencies
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- **None** - This is the first sub-task that all others depend on
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## Status
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✅ **COMPLETED**
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## Completion Date
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2024-04-27
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## Notes
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- Used CSS custom properties (variables) not raw hex values in components
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- All new code is TypeScript strict (no `any` types)
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- Used Lucide icons, not emoji
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- No framer-motion for layout shifts (CSS transitions only)
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- Did not change game logic in `src/lib/game/`
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- Used `npm` not `bun` for running scripts
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