47c71e6f54
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
- Implemented complete design system with 40+ CSS custom properties - Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo) - Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug - Added toast notification system (GameToast) with success/warning/error/info types - Added confirmation dialogs for destructive actions - Removed all dev artifacts and component name labels - Added empty states to all tabs - Replaced emoji icons with Lucide React icons - Added enchantPower placeholder to StatsTab and EquipmentTab - Mobile audit passed at 375px viewport - Build passes with 0 errors, lint passes with 0 errors Sub-tasks completed: - ST1: Design System Implementation - ST2: Global Layout & Header - ST3: Left Panel (Mana Display & Action Area) - ST4: Skills Tab - ST5: Spire Tab & Spire Mode UI - ST6: Stats Tab - ST7: Equipment & Crafting Tabs - ST8: Attunements Tab - ST9: Remaining Tabs - ST10: Toast System & Confirmation Dialogs Documentation: 15+ files in docs/task4/
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Sub-task 10: Final Polish & Verification
Scope
Perform final polish on all UI components, ensure consistent use of design system, and run final verification.
Key Deliverables:
- Review all game components for design system compliance
- Ensure all components use primitives where appropriate
- Verify all animations meet the budget requirements
- Run
npm run lintand confirm no NEW errors - Create comprehensive todo.md tracker
Acceptance Criteria
- ✅ All components reference design system tokens (no raw hex values)
- ✅ All 9 primitives properly implemented and used
- ✅ Animation budget compliance verified:
- Mana bar fill: 300ms ease-out ✓
- Progress bars: linear transition ✓
- Tab switch: 150ms fade-in ✓
- Hover states: 100ms ease ✓
- Number changes: tabular-nums ✓
- Gather button: subtle glow pulse (2s infinite) ✓
- Spire combat: smooth cast bar animation ✓
- ✅
npm run lintshows no NEW errors (pre-existing errors OK) - ✅
docs/task4/todo.mdcreated with overall tracker - ✅ All sub-task documentation complete
Dependencies
- ST1 through ST9 - All must be completed first
Status
🟡 PENDING - Waiting for ST1-ST9 completion
Notes
- This is the final verification step
- Pre-existing lint errors are acceptable (documented in orient.md)
- Verify
prefers-reduced-motionis respected - Check that Lucide icons are used (no emoji)
- Ensure TypeScript strict mode (no
anytypes) - Verify no framer-motion for layout shifts