718aed38b1
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s
- Add isChanneling, channelSpeedMultiplier, channelDrainRate to CombatState - Add startChanneling/stopChanneling actions to combat store - Add transference-channeling discipline with 3 perks (channel-efficiency, channel-power, channel-mastery) - Add channelIntensity and channelEfficiency to KNOWN_BONUS_STATS - Create combat-channel.ts with drain + speed multiplier computation - Apply channel speed multiplier to equipment spells and melee attacks - Add Channel Transference hold-button UI to SpireCombatPage - Add compact channel status indicator to SpireCombatControls - Channel state resets on spire exit, persists across room transitions - All 1235 existing tests pass
14 lines
776 B
Plaintext
14 lines
776 B
Plaintext
# Circular Dependencies
|
|
Generated: 2026-06-13T17:47:24.953Z
|
|
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
|
|
|
|
1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts
|
|
2. 2) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
|
|
3. 3) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts
|
|
4. 4) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts > stores/non-combat-room-actions.ts
|
|
|
|
## How to fix
|
|
1. Identify which import in the chain can be extracted to a shared types/utils file.
|
|
2. Move the shared type or function there.
|
|
3. Both files import from the new shared module instead of each other.
|
|
4. Run: bunx madge --circular src/lib/game (should return clean) |