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- Delegates startDesigningEnchantment, cancelDesign, saveDesign, deleteDesign to design-actions.ts - Passes enchanter level from attunement store to startDesigningEnchantment (fixes hardcoded 0) - Removes orphaned disenchant-actions.ts (preparation phase handles recovery inline) - Removes unused imports (CraftingUtils, CraftingDesign, useUIStore) - Updates regression test to check design-actions.ts instead of craftingStore.ts
17 lines
1.2 KiB
Plaintext
17 lines
1.2 KiB
Plaintext
# Circular Dependencies
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Generated: 2026-06-15T08:59:04.077Z
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Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
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1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts
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2. 2) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts
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3. 3) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts > stores/crafting-equipment-tick.ts
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4. 4) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts > stores/pipelines/equipment-crafting.ts
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5. 5) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
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6. 6) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts
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7. 7) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts > stores/non-combat-room-actions.ts
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## How to fix
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1. Identify which import in the chain can be extracted to a shared types/utils file.
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2. Move the shared type or function there.
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3. Both files import from the new shared module instead of each other.
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4. Run: bunx madge --circular src/lib/game (should return clean) |