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Mana-Loop/docs/circular-deps.txt
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refactor: wire design-actions.ts into craftingStore.ts, remove dead code
- Delegates startDesigningEnchantment, cancelDesign, saveDesign, deleteDesign to design-actions.ts
- Passes enchanter level from attunement store to startDesigningEnchantment (fixes hardcoded 0)
- Removes orphaned disenchant-actions.ts (preparation phase handles recovery inline)
- Removes unused imports (CraftingUtils, CraftingDesign, useUIStore)
- Updates regression test to check design-actions.ts instead of craftingStore.ts
2026-06-15 12:12:56 +02:00

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# Circular Dependencies
Generated: 2026-06-15T08:59:04.077Z
Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts
2. 2) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts
3. 3) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts > stores/crafting-equipment-tick.ts
4. 4) stores/combatStore.ts > stores/combat-actions.ts > stores/combat-room-enchantments.ts > stores/craftingStore.ts > stores/pipelines/equipment-crafting.ts
5. 5) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
6. 6) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts
7. 7) stores/attunementStore.ts > stores/combatStore.ts > stores/combat-descent-actions.ts > stores/non-combat-room-actions.ts
## How to fix
1. Identify which import in the chain can be extracted to a shared types/utils file.
2. Move the shared type or function there.
3. Both files import from the new shared module instead of each other.
4. Run: bunx madge --circular src/lib/game (should return clean)