Refactoring Agent
33c5a49577
Fix missing ENCHANT_SPEED_TIERS definition (Sub-Task 7 fix)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 5m42s
2026-04-27 13:36:22 +02:00
Refactoring Agent
eeb1e3c784
SkillsTab Modifications (Bugs 9,11,12,13)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m12s
2026-04-27 13:26:02 +02:00
Refactoring Agent
749321d2cb
Investigate Essence Refining effect compatibility (Bug 15)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 3m12s
2026-04-27 12:38:53 +02:00
Refactoring Agent
3bcf20636c
Fix DebugTab crash (Bug 4): Correct GameStore import path
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 25s
2026-04-27 12:31:06 +02:00
Refactoring Agent
ebb9d15e9e
Deduct mana conversion rates from raw regen (Bug 10)
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m35s
- Added getTotalAttunementConversionDrain function to calculate total conversion drain
- Updated computeRegen to include attunement regen bonus
- Added computeEffectiveRegenForDisplay function for UI display
- Added conversionDrains to GameState to track per-attunement drain
- Updated tick function to track and persist conversion drains
- Build passes successfully
2026-04-27 12:25:17 +02:00
Refactoring Agent
8261baab54
Consolidate disenchanting into CraftingTab Prepare step (Bug 8)
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 3m32s
- Add 'tags' field to EquipmentInstance type
- Modify Prepare step to show warning and different button text when item has enchantments
- Consolidate disenchanting into Prepare step (remove separate disenchant UI)
- After successful preparation, item receives 'Ready for Enchantment' tag
- Modify Apply step to only allow applying enchantments to items tagged 'Ready for Enchantment'
- Update subtask_6_progress.md and todo.md to mark Sub-Task 6 as completed
2026-04-27 12:21:14 +02:00
Refactoring Agent
beafa82789
chore: update README with comprehensive project documentation
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m31s
- Complete rewrite of README.md with updated project information
- Added tech stack with exact version numbers from package.json
- Updated project structure to reflect current codebase
- Added deployment section with Docker, CI/CD, and reverse proxy info
- Included attunement system and golemancy details
- Added git repository information
- Improved formatting and organization with table of contents
2026-04-27 11:59:14 +02:00
Refactoring Agent
35c69809a1
Fix Sub-Task 1: Spire UI Fixes (Bugs 1, 2, 3)
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 5m12s
- Bug 1: Floor health display now reactive (uses Zustand store properly)
- Bug 2: Climb Down button now climbs floor-by-floor, exit only at floor 1
- Bug 3: Redesigned SpireTab as Spire Stats view, moved Enter Spire Mode button to SpireTab, moved activity log to SpireModeUI
Changes:
- Added climbDownFloor() action to store.ts
- Modified exitSpireMode() to only work at floor 1
- Updated SpireTab.tsx: removed Current Floor stat, added Enter Spire Mode button
- Updated page.tsx: Climb Down climbs one floor, added Exit Spire button at floor 1, moved activity log to SpireModeUI
2026-04-27 11:15:54 +02:00
Refactoring Agent
900c0e8fe9
Sub-Task 5: Mark CraftingTab Design Phase Compatibility (Bug 7) as completed
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 5m51s
The fix was already implemented in the repository - the getOwnedEquipmentTypes() function in EnchantmentDesigner.tsx now correctly checks store.equipmentInstances (actual owned items) instead of store.lootInventory.blueprints.
Acceptance Criteria Met:
1. In CraftingTab Design phase, only enchantments compatible with items the player currently owns are shown
2. Compatibility is determined by enchantment type (e.g., weapon enchantments only show if player owns weapons)
3. No performance issues when filtering enchantments (uses Set for O(1) lookups)
Sub-Task 6 (Bug 8) can now proceed as it depends on this.
2026-04-27 11:03:57 +02:00
Refactoring Agent
2696f76069
Update documentation for Sub-Task 3 completion
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 6m8s
- Marked Sub-Task 3 as completed in todo.md
- Updated subtask_3_progress.md with completion status and notes
2026-04-27 10:58:10 +02:00
Refactoring Agent
f31b98b378
Remove pause button from header (Sub-Task 3)
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 7m43s
- Removed pause button from TimeDisplay component
- Removed pause-related props (paused, onTogglePause) from TimeDisplay
- Cleaned up unused imports (Play, Pause from lucide-react, Button)
- Updated page.tsx to pass insight prop instead of pause props
- Header now shows: game title, day/hour, and insight display
2026-04-27 10:57:09 +02:00
Refactoring Agent
06778f96b3
Task 3: Step 2 complete - plan sub-tasks for bug fixes
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 6m42s
2026-04-27 10:53:08 +02:00
Refactoring Agent
5f1f72d892
Docs: Clean up docs folder - remove all old task/phase files
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m42s
2026-04-27 00:25:42 +02:00
Refactoring Agent
64b5e8578d
Docs: Update AGENTS.md after Task 2 completion
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 25s
2026-04-26 22:42:32 +02:00
Refactoring Agent
f37e76166d
Docs: Update skills.md after Ascension skills deletion
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m58s
2026-04-26 22:14:23 +02:00
Refactoring Agent
f59be77e50
Docs: Update GAME_BRIEFING.md after Task 2 completion
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m42s
2026-04-26 21:41:45 +02:00
Refactoring Agent
326dd43b34
Task 2: ALL 12/12 TASKS COMPLETE!
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m54s
2026-04-26 18:54:19 +02:00
Refactoring Agent
313aa334a9
Task 2: ActionButtons rework - remove manual selection, auto-transition to Meditate
2026-04-26 18:49:50 +02:00
Refactoring Agent
b10d92b7ae
Task 2: 11/12 completed, Task 1 blocked due to framework bug
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m2s
2026-04-26 17:45:38 +02:00
Refactoring Agent
563e41dbe3
WIP: Task 1 ActionButtons Rework - investigating approach
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m47s
2026-04-26 17:43:58 +02:00
Refactoring Agent
c2dd846f63
Task 2: System Integrity - Fix Show Component Names for all components
2026-04-26 16:22:01 +02:00
Refactoring Agent
c8baea4346
Task 2: Crafting - disable Prepare for non-enchanted items, limit Design to owned gear types
2026-04-26 15:42:32 +02:00
Refactoring Agent
9bf6e911f4
Task 2: Fix Combat UI Casting Bar progress animation
2026-04-26 15:16:19 +02:00
Refactoring Agent
50ce70efdd
Task 2: SpireTab Overhaul - add Climb the Spire button, implement Spire Mode with exit condition
2026-04-26 13:44:45 +02:00
Refactoring Agent
9f029d93e1
Task 2: DebugTab Update - add Invoker Debugging Buttons for Pacts
2026-04-26 12:52:48 +02:00
Refactoring Agent
229cb16c5d
Task 2: Research Locking - prevent switching topics while study in progress
2026-04-26 10:56:39 +02:00
Refactoring Agent
fc9e4c8327
Add context files for Task 2 sub-agents
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m46s
2026-04-26 10:46:21 +02:00
Refactoring Agent
419371885a
WIP: Task 2 - completed 5/12 tasks, investigating remaining
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m44s
2026-04-26 10:35:02 +02:00
Refactoring Agent
a6ce36b6e0
WIP: Task 2 progress - investigating Show Component Names debug option
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m49s
2026-04-26 10:33:10 +02:00
Refactoring Agent
f61ed00ac1
FIX: Skill perks multiplier values (Deep Basin + others) - fix 0.20 to 1.20 for +20% effects
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m46s
2026-04-26 00:30:02 +02:00
Refactoring Agent
2355be66e9
Task 2: StatsTab - Lock Fire/Water/Air/Earth at start, only Transference unlocked
2026-04-25 19:42:25 +02:00
Refactoring Agent
5e0bee8820
Task 2: Equipment System - support 2-handed weapons, staves block offhand slot
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m40s
2026-04-25 19:24:23 +02:00
Refactoring Agent
7c05bea896
Update task2 progress: completed LootTab and Ascension skills tasks
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m47s
2026-04-25 19:10:56 +02:00
Refactoring Agent
65b0f961e5
Task 2 progress: Remove Transference from LootTab essence list, delete Ascension skills
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m41s
2026-04-25 19:09:40 +02:00
Refactoring Agent
e9bf5a99f8
Task 2: Flag blocked ActionButtons Rework due to repeated sub-agent failures
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m49s
2026-04-25 12:21:08 +02:00
Refactoring Agent
ad4b1a545e
Task 2: Initialize progress tracking file
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m54s
2026-04-25 11:33:32 +02:00
Refactoring Agent
063b37dd45
Docs: Phase 4 progress (49+ effects done, 9 blocked)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m3s
2026-04-25 11:07:54 +02:00
Refactoring Agent
d9058bafec
Docs: Phase 4 blockers for remaining 9 effects
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m57s
2026-04-25 11:06:39 +02:00
Refactoring Agent
f2d046c9e2
Fix: Persist paidStudySkills in skill store
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m1s
2026-04-25 10:50:03 +02:00
Refactoring Agent
77f181b4a1
Phase 4: Enchanting special effects (6)
2026-04-25 09:53:48 +02:00
Refactoring Agent
8d1d328c3f
Phase 4: Element special effects (4)
2026-04-25 09:19:15 +02:00
Refactoring Agent
0f0b800e60
Phase 4: Study effects (remaining 6)
2026-04-24 18:32:15 +02:00
Refactoring Agent
c8cabf3e4b
Phase 4: Study effects (first 6)
2026-04-24 18:12:53 +02:00
Refactoring Agent
edfc6f11c0
Phase 4: Combat special effects
2026-04-24 17:02:42 +02:00
Refactoring Agent
75a43c7209
Phase 4: Mana Well effects (remaining 7)
2026-04-24 16:37:55 +02:00
Refactoring Agent
132a4e6a72
Phase 4: Mana Well effects (1st 7)
2026-04-24 16:17:50 +02:00
Refactoring Agent
6e3b867e7d
Phase 4: Mana Flow effects
2026-04-24 15:52:14 +02:00
Refactoring Agent
7d1bfbe4dc
Phase 3: Extract sub-components from StatsTab.tsx
2026-04-24 14:45:07 +02:00
Refactoring Agent
eea5ed1585
Phase 3: Lazy load tabs in page.tsx
2026-04-24 14:27:14 +02:00
Refactoring Agent
d6b85d6367
Phase 3: Split DebugTab.tsx into functional components
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 4m17s
2026-04-24 14:12:52 +02:00