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Mana-Loop/docs/task3/subtask_9_progress.md
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Add StatsTab mana breakdown per type (Bug14)
2026-04-27 13:46:18 +02:00

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# Sub-Task 9 Progress: StatsTab Mana Breakdown
## Status: Completed
## Completed Steps
- [x] Review Sub-Task 8 completion (get conversion drain data)
- [x] Design mana breakdown UI for StatsTab
- [x] Implement data fetching for each mana type's stats
- [x] Add modifiers display (attunements, conversion drains)
- [x] Test reactive updates
- [x] Commit and push changes
## Implementation Details
### Files Modified
1. **src/components/game/stats/ManaTypeBreakdown.tsx** (NEW)
- Created new component to display detailed breakdown for each mana type
- Shows current value, capacity, and effective regen rate
- Lists modifiers: attunement bonuses, conversion drains from Sub-Task 8
- Groups elements by category (base, composite, exotic, utility)
- Shows recipe for composite/exotic elements
- Includes progress bars for visual clarity
2. **src/components/game/tabs/StatsTab.tsx** (MODIFIED)
- Added import for ManaTypeBreakdown component
- Added ManaTypeBreakdown section after ManaStatsSection
### Features Implemented
- Raw Mana section with:
- Current/max display
- Progress bar with color coding
- Base regen, conversion drain, effective regen
- Per-attunement conversion drain breakdown
- Elemental Mana sections (for each unlocked element):
- Current/max display with element-specific colors
- Progress bar with element color
- Conversion rate from attunements
- Source attunement names and levels
- Recipe display for composite/exotic elements
### Testing
- `npm run build` completed successfully with no errors
- Component uses reactive data from store
- Properly handles conversion drains from Sub-Task 8
## Notes
- Uses `computeEffectiveRegenForDisplay` from mana-utils.ts for regen calculations
- Uses `getAttunementConversionRate` from attunements.ts for per-attunement drain
- Conversion drains are read from `store.conversionDrains` (populated by Sub-Task 8)
- Element categories (base, composite, exotic, utility) are preserved from ELEMENTS constant