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Mana-Loop/src/components
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Remove impossible mechanics and fix game balance
- Remove lifesteal from spells (player has no health to heal)
- Remove execute effects (too powerful instant-kill mechanic)
- Remove freeze status effect (doesn't fit game design)
- Remove knowledgeRetention skill (study progress is now always saved)
- Fix soulBinding skill (now binds guardian essence to equipment)
- Buff ancientEcho skill (+1 capacity per level instead of per 2 levels)
- Rename lifesteal_5 to mana_siphon_5 in enchantment effects
- Update guardian perks:
  - Water: 10% double cast chance instead of lifesteal
  - Dark: 25% crit chance instead of lifesteal
  - Life: 30% damage restored as mana instead of healing
  - Death: +50% damage to enemies below 50% HP instead of execute
- Add floor armor system (flat damage reduction)
- Update spell effects display in UI
- Fix study cancellation - progress is always saved when pausing
2026-03-28 13:41:10 +00:00
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2026-03-28 06:07:39 +00:00