fix(#165,#166,#167,#168,#169,#171,#172): resolve 7 open bug issues
#172 - Grimoire tab: removed dead 'loaded' state guard that permanently showed loading #169 - Transference Mana Flow: added elements param to checkDisciplinePrerequisites so mana type unlocks are verified #168 - Perk descriptions: wired 4 broken perks (enchant-2, channel-1, golem-2, efficiency-1) with actual bonus effects; fixed enchant-1 interval (5→50); fixed study-mana-enchantments stat (maxMana→maxManaBonus) #171 - Shields: removed all shield equipment (4 types), recipes, category, slot mappings; added 'shields' to AGENTS.md banned list #166 - regenMultiplier: merged disciplineEffects.multipliers.regenMultiplier into computeAllEffects() #165 - Meditation cap: added meditationCap display to ManaStatsSection UI; updated perk description #167 - XP accumulation: added Meditative Mastery base discipline with disciplineXpBonus stat; wired into tick pipeline
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@@ -153,7 +153,7 @@ ManaDrainPerTick = drainBase × (1 + (XP / difficultyFactor)^0.4)
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## Banned
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Lifesteal/healing, scroll crafting, ascension skills, LabTab, pause mechanics, familiar system, mana types: `life`, `blood`, `wood`, `mental`, `force`
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Lifesteal/healing, scroll crafting, ascension skills, LabTab, pause mechanics, familiar system, shields, mana types: `life`, `blood`, `wood`, `mental`, `force`
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## File Limit
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