fix: resolve 7 medium-priority bugs from audit #372
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m1s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m1s
- #371: Replace Math.random() with seeded PRNG in getSpireEnemyArmor/Barrier - #370: Add mana refund when cancelling pact ritual in cancelPactRitual - #367: Add ENCHANT_MASTERY check for design slot 2 in crafting store - #364: Fix useGameDerived to read crafting data from useCraftingStore - #363: Clamp recovery room regen delta to prevent negative mana loss - #365: Add shield/barrier/healthRegen fields to all procedural guardians - #362: Refactor enchanting tick pipeline to return writes instead of direct store calls Extracted procedural guardian generators into guardian-procedural.ts to stay under 400-line limit. All 1158 tests pass.
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@@ -1,5 +1,5 @@
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# Circular Dependencies
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Generated: 2026-06-11T07:06:06.140Z
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Generated: 2026-06-11T07:08:59.875Z
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Found: 3 circular chain(s) — these MUST be fixed before modifying involved files.
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1. 1) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-06-11T07:06:04.118Z",
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"generated": "2026-06-11T07:08:57.908Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -356,6 +356,7 @@ Mana-Loop/
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│ │ │ │ ├── fabricator-wizard-recipes.ts
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│ │ │ │ ├── guardian-data.ts
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│ │ │ │ ├── guardian-encounters.ts
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│ │ │ │ ├── guardian-procedural.ts
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│ │ │ │ └── loot-drops.ts
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│ │ │ ├── effects/
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│ │ │ │ ├── discipline-effects.ts
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