fix(#165,#166,#167,#168,#169,#171,#172): resolve 7 open bug issues

#172 - Grimoire tab: removed dead 'loaded' state guard that permanently showed loading
#169 - Transference Mana Flow: added elements param to checkDisciplinePrerequisites so mana type unlocks are verified
#168 - Perk descriptions: wired 4 broken perks (enchant-2, channel-1, golem-2, efficiency-1) with actual bonus effects; fixed enchant-1 interval (5→50); fixed study-mana-enchantments stat (maxMana→maxManaBonus)
#171 - Shields: removed all shield equipment (4 types), recipes, category, slot mappings; added 'shields' to AGENTS.md banned list
#166 - regenMultiplier: merged disciplineEffects.multipliers.regenMultiplier into computeAllEffects()
#165 - Meditation cap: added meditationCap display to ManaStatsSection UI; updated perk description
#167 - XP accumulation: added Meditative Mastery base discipline with disciplineXpBonus stat; wired into tick pipeline
This commit is contained in:
2026-05-28 09:32:43 +02:00
parent 27500f37b7
commit 8cebea9586
26 changed files with 153 additions and 125 deletions
+6 -3
View File
@@ -28,8 +28,10 @@ export const fabricatorDisciplines: DisciplineDefinition[] = [
id: 'golem-2',
type: 'capped',
threshold: 500,
value: 5,
description: 'Double golem capacity at 500 XP',
value: 250,
maxTier: 2,
description: '+1 Golem Capacity per tier (max 2)',
bonus: { stat: 'golemCapacity', amount: 1 },
},
],
},
@@ -50,7 +52,8 @@ export const fabricatorDisciplines: DisciplineDefinition[] = [
type: 'once',
threshold: 300,
value: 0,
description: 'Unlock reduced crafting costs',
description: '+10% Crafting Cost Reduction',
bonus: { stat: 'craftingCostReduction', amount: 10 },
},
],
},