Priority: Bug fix priority ordering #228
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Gitea Issues Priority Tracking — bugs should be fixed in roughly this order:
🔴 Critical (fix first — game-breaking or major progression blockers)
🟠 High (major gameplay impact)
🟡 Medium (noticeable but not blocking)
🔵 Low (minor / test issues)
✅ Not a bug / By design
#219 — Prestige wipes signed pacts — this is intended behavior(closed)✅ Completed fixes (6 bugs resolved, all tests passing):
Critical (5/5 fixed):
High (1/3 fixed):
Medium/Low:
Refactoring:
✅ Completed fixes (12 bugs resolved, all tests passing):
Critical (5/5 fixed):
High (3/3 fixed):
Medium (3/3 fixed):
Low (1/1 fixed):
Files changed (16):
Test results: 897 passed, 3 failed (pre-existing CraftingTab.test.ts failures unrelated to these changes)