fix: resolve all Priority 4 and Priority 3 issues (18 issues total)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s
Priority 4 fixes: - #50: getUnlockedAttunements filter now only returns active attunements - #48: doPrestige return type changed from void to boolean - #47: ConfirmDialog now catches and displays async errors from onConfirm - #46: GameStateDebug Fill Mana now uses direct setState instead of loop - #55: DisciplinesTab statBonus/baseValue props verified correct - #56: DisciplinesTab tab filtering verified working Priority 3 fixes: - #45: drain spell description changed from 'life force' to 'vital energy' - #44: removed banned 'ascension' skill category - #43: renamed lifeEssenceDrop to vitalityEssenceDrop - #42: pactMaster achievement requirement changed from 12 to 9 - #40: golems/utils.ts and equipment/utils.ts now import from index - #39: removed duplicate RoomType from constants/rooms.ts - #38: consolidated EquipmentSlot type in types/equipmentSlot.ts - #37: removed duplicate EnchantmentEffectDef from spell-effects/types.ts - #36: renamed RARITY_COLORS in loot-drops.ts to LOOT_RARITY_COLORS
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@@ -1,27 +1,7 @@
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// ─── Equipment Helper Functions ─────────────────────────
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import type { EquipmentType, EquipmentSlot, EquipmentCategory } from './types';
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import { ACCESSORIES_EQUIPMENT } from './accessories';
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import { BODY_EQUIPMENT } from './body';
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import { CASTER_EQUIPMENT } from './casters';
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import { CATALYST_EQUIPMENT } from './catalysts';
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import { FEET_EQUIPMENT } from './feet';
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import { HANDS_EQUIPMENT } from './hands';
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import { HEAD_EQUIPMENT } from './head';
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import { SHIELD_EQUIPMENT } from './shields';
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import { SWORD_EQUIPMENT } from './swords';
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const EQUIPMENT_TYPES: Record<string, EquipmentType> = {
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...ACCESSORIES_EQUIPMENT,
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...BODY_EQUIPMENT,
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...CASTER_EQUIPMENT,
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...CATALYST_EQUIPMENT,
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...FEET_EQUIPMENT,
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...HANDS_EQUIPMENT,
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...HEAD_EQUIPMENT,
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...SHIELD_EQUIPMENT,
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...SWORD_EQUIPMENT,
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};
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import { EQUIPMENT_TYPES } from './index';
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export function getEquipmentType(id: string): EquipmentType | undefined {
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return EQUIPMENT_TYPES[id];
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