• Joined on 2025-05-17
Anexim opened issue Anexim/Mana-Loop#46 2026-05-18 16:02:33 +02:00
fix: GameStateDebug "Fill Mana" loop can freeze UI with large mana values
Anexim opened issue Anexim/Mana-Loop#47 2026-05-18 16:02:33 +02:00
fix: ConfirmDialog silently swallows async errors from onConfirm
Anexim opened issue Anexim/Mana-Loop#48 2026-05-18 16:02:33 +02:00
fix: doPrestige return type mismatch — interface says void but returns boolean
Anexim opened issue Anexim/Mana-Loop#45 2026-05-18 16:02:32 +02:00
fix: drain spell description references banned "life force" concept
Anexim opened issue Anexim/Mana-Loop#43 2026-05-18 16:01:02 +02:00
fix: lifeEssenceDrop references banned life mana type
Anexim opened issue Anexim/Mana-Loop#44 2026-05-18 16:01:02 +02:00
fix: ascension skill category in attunements.ts references banned mechanic
Anexim opened issue Anexim/Mana-Loop#41 2026-05-18 16:01:01 +02:00
fix: Missing enchantment effects for several spells (rotTouch, soulRend, master, legendary)
Anexim opened issue Anexim/Mana-Loop#42 2026-05-18 16:01:01 +02:00
fix: pactMaster achievement requires 12 pacts but only 9 guardians exist
Anexim opened issue Anexim/Mana-Loop#40 2026-05-18 16:01:00 +02:00
fix: golems/utils.ts and equipment/utils.ts duplicate local constants instead of importing from index
Anexim opened issue Anexim/Mana-Loop#39 2026-05-18 15:59:28 +02:00
fix: RoomType type defined in two places
Anexim opened issue Anexim/Mana-Loop#37 2026-05-18 15:59:27 +02:00
fix: Duplicate EnchantmentEffectDef types with incompatible shapes
Anexim opened issue Anexim/Mana-Loop#38 2026-05-18 15:59:27 +02:00
fix: EquipmentSlot type defined differently in two places
Anexim opened issue Anexim/Mana-Loop#35 2026-05-18 15:59:26 +02:00
fix: Enemy healthRegen field is set but never consumed by combat logic
Anexim opened issue Anexim/Mana-Loop#36 2026-05-18 15:59:26 +02:00
chore: Duplicate RARITY_COLORS constants with different values
Anexim opened issue Anexim/Mana-Loop#34 2026-05-18 15:57:52 +02:00
fix: Missing types import in upgrade-effects.types.ts — build error
Anexim opened issue Anexim/Mana-Loop#31 2026-05-18 15:57:51 +02:00
chore: Remove duplicate discipline definition files (dead code)
Anexim opened issue Anexim/Mana-Loop#32 2026-05-18 15:57:51 +02:00
chore: Remove duplicate LootInventoryDisplay component
Anexim opened issue Anexim/Mana-Loop#33 2026-05-18 15:57:51 +02:00
fix: DisciplinesTab.tsx uses getState() during render — breaks React subscription
Anexim opened issue Anexim/Mana-Loop#30 2026-05-18 15:57:50 +02:00
fix: canEquipInSlot uses instance ID as type ID — two-handed weapon check broken
Anexim opened issue Anexim/Mana-Loop#29 2026-05-18 15:56:07 +02:00
fix: gameStore.ts passes empty object to processCombatTick as first argument